R. Guimarães Neto and E. Cruz.
" Development of a Metroidvania Game in C++ with SDL: An Approach Without Using Third-Party Engines", in Proceedings of the 22nd Latin American Congress on Free Software and Open Technologies, Foz do Iguaçu/PR, 2025, pp. 500-509, doi: https://doi.org/10.5753/latinoware.2025.16491.