Morais, G., Loron, I., Coletta, L., Silva, A., Simões, A., Gudwin, R., Costa, P., & Colombini, E. (2022). CST-Godot: Bridging the Gap Between Game Engines and Cognitive Agents. Anais Do SimpóSio Brasileiro De Jogos E Entretenimento Digital (SBGames), , 67-72. Recuperado de https://sol.sbc.org.br/index.php/sbgames/article/view/23457