André Silva, Fernando Santos, Augusto Baffa, and Jose Ricardo Silva Junior. 2026. Using Data Augmentation and Machine Learning for Identifying the Correct Level of Difficulty in Games. In Anais do XXV Simpósio Brasileiro de Jogos e Entretenimento Digital, setembro 29, 2026, Goiânia/GO, Brasil. SBC, Porto Alegre, Brasil, 669-681. DOI: https://doi.org/10.5753/sbgames.2026.25306.