LOBO, Diego A.. The use of serious games and gamified applications for participatory processes in territorial planning. In: BRAZILIAN SYMPOSIUM ON COMPUTER GAMES AND DIGITAL ENTERTAINMENT (SBGAMES), 25. , 2026, Goiânia/GO. Anais [...]. Porto Alegre: Sociedade Brasileira de Computação, 2026 . p. 1839-1850. DOI: https://doi.org/10.5753/sbgames.2026.25583.