Joeldson Damasceno, Jonathan Batista, Euriam Araújo, and Charles Madeira. 2022. Gamification as a teaching tool learning in the production of CMMI artifacts. In Companion Proceedings of the 21st Brazilian Symposium on Games and Digital Entertainment, October 24, 2022, Natal/RN, Brasil. SBC, Porto Alegre, Brasil, 796-805. DOI: https://doi.org/10.5753/sbgames_estendido.2022.226003.