Cavalcanti, L., Bezerra, P., & Barros, G. (2025). Generative-AI-based game asset creation: developing a system for supporting game production brainstorming. In Companion Proceedings of the 24th Brazilian Symposium on Games and Digital Entertainment, (pp. 38-44). Porto Alegre: SBC. doi:10.5753/sbgames_estendido.2025.10149