ALTOMAR, Matheus; FURTADO, Filipe; JULIO, Alessandreia Marta de Oliveira; CAZETTA, Felipe; SILVA, Leonardo.
Gamification applied to the teaching and learning of Software Engineering: A systematic mapping. In: BRAZILIAN SYMPOSIUM ON COMPUTERS IN EDUCATION (SBIE), 31. , 2020, Online.
Anais [...].
Porto Alegre: Sociedade Brasileira de Computação,
2020
.
p. 352-361.
DOI: https://doi.org/10.5753/cbie.sbie.2020.352.