STEPHAN, João; OLIVEIRA, Alessandreia; RENHE, Marcelo Caniato.
The Use of Games to Support Programming Teaching and Learning. In: BRAZILIAN SYMPOSIUM ON COMPUTERS IN EDUCATION (SBIE), 31. , 2020, Online.
Anais [...].
Porto Alegre: Sociedade Brasileira de Computação,
2020
.
p. 381-390.
DOI: https://doi.org/10.5753/cbie.sbie.2020.381.