Lucas Martin Junior, Francisco Souza, and Alinne Souza. 2025. A Gamification-Based Approach to Enhance Student Engagement and Attendance in High School Education. In 2024: Proceedings of the 36th Brazilian Symposium on Computers in Education, November 24, 2025, Curitiba/PR, Brasil. SBC, Porto Alegre, Brasil, 1433-1445. DOI: https://doi.org/10.5753/sbie.2025.12959.