L. Martin Junior, F. Souza, and A. Souza. " A Gamification-Based Approach to Enhance Student Engagement and Attendance in High School Education", in Anais do XXXVI Simpósio Brasileiro de Informática na Educação, Curitiba/PR, 2025, pp. 1432-1444, doi: https://doi.org/10.5753/sbie.2025.12959.