OLIVEIRA, Éder Gomes de.
Knowledge Building Through Literary Gamification: Playing with Reading. In: EDUCATION SEMINAR (SEMIEDU), 32. , 2024, Cuiabá/MT.
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Porto Alegre: Sociedade Brasileira de Computação,
2024
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p. 99-107.
ISSN 2447-8776.
DOI: https://doi.org/10.5753/semiedu.2024.32660.