ABSTRACT
The ability to visualize data in immersive environments offers new interpretations that directly impact the outcomes of activities such as military planning, where effective decision-making is vital for mission execution. This work aims to explore the application of VR in military planning as a tool that exploits a metaphor of the sandbox, the current planning approach adding increased possibilities of visualizing training range data in 3D. To achieve this, we designed and developed a prototype that includes a virtual terrain and miniature models and provides interactions based on the sandbox concept. To evaluate the prototype, a user study was conducted with army experts performing a planning task using both conventional methods and VR. Results indicate that VR is a viable alternative with an impact on the decision-making process during military planning. Future research should focus on assessing the effects of multiple conditions with a larger group of participants and investigating additional functionalities such as spatial perception.
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Index Terms
- Immersive Data Analysis for Planning Military Operations: Design and Think-Aloud Study
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