Carvalho, L., & Oliveira, J. (2020). Subjectivities in Software Development from an STS and Social Institution Perspective, a Riot Games Case Study. In Anais do V Workshop sobre Aspectos Sociais, Humanos e Econômicos de Software, (pp. 61-70). Porto Alegre: SBC. doi:10.5753/washes.2020.11198