Vitor A. C. C. Almeida , JosĂ© R. M. Viana, and Ricardo de A. L. RabĂȘlo. 2016. Designing Pervasive Game Elements to Handle Uncertainty using Fuzzy Logic Systems. In Companion Proceedings of the 22nd Brazilian Symposium on Multimedia and Web, November 08, 2016, Teresina, Brasil. SBC, Porto Alegre, Brasil, 137-140.