KRASSMANN, Aliane et al. Serious Games to Computer Networks Learning With CyberCIEGE: A Case Study in Brazilian Higher Education. Anais do Workshop sobre Educação em Computação (WEI), [S.l.], p. 31-40, jul. 2015. ISSN 2595-6175. Disponível em: <https://sol.sbc.org.br/index.php/wei/article/view/10219>. Acesso em: 18 maio 2024. doi: https://doi.org/10.5753/wei.2015.10219.