Kinect Projection Mapping
AbstractSpatial augmented reality allows users to create a projected virtual environment on irregular surfaces. This demands an accurate Camera-Projector calibration process in order to produce precise 3D information to match the real object. This paper presents a framework to process data achieved from a calibration of a Kinect-Projector system in visualization applications, allowing the user to create an augmented reality environment without having extensive process of the Camera-Projector calibration, while maintaining a precise calibration to the projection on irregular surfaces. Additionally, different calibration techniques were evaluated in order to demonstrate the better approaches.
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How to Cite
MOTTA, T.; LOAIZA, M.; RAPOSO, A.; SOARES, L. Kinect Projection Mapping. Journal on Interactive Systems, Porto Alegre, RS, v. 5, n. 3, 2014. DOI: 10.5753/jis.2014.722. Disponível em: https://sol.sbc.org.br/journals/index.php/jis/article/view/722. Acesso em: 1 jun. 2023.
Special Issue: SVR 2014
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