ICM Space Game - Um jogo virtual controlado pela imaginação de movimentos
Abstract
The work consists of programming a virtual control game developed by a Brain-Machine Interface based on motor imagery. The purpose of the ICM Space Game is to offer users an alternative to physical controls. Brain electrical is recorded through Electroencephalic Activity graphs, with 7 electrodes positioned on the users’ scalp. In total, 8 volunteers participated in the experiments. The Brain-Machine Interface programming was carried out in specific software for Brain-Machine Interface and the game is implemented in the python language. The results are presented in two moments, in the first moment the programming of the ICM Space game, while in the second moment, the results based on the accuracy of the signals.
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