An initial study on the contributions of Virtual Reality to attention index assessment in people with ADHD
Abstract
Attention Deficit Hyperactivity Disorder (ADHD) can be treated using both behavioral and pharmacological approaches. This study aims to investigate the contributions of virtual reality (VR) interfaces in analyzing the attention levels of individuals with ADHD as part of a behavioral treatment strategy. The proposed approach involves utilizing VR equipment to facilitate participant activities. We can analyze the data from eye-tracking, brain activity monitoring, and the responses of survey.References
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Garbin, S. J., Komogortsev, O., Cavin, R., Hughes, G., Shen, Y., Schuetz, I., and Talathi, S. S. (2020). Dataset for eye tracking on a virtual reality platform. In ACM symposium on eye tracking research and applications, pages 1–10.
Association, A. P. (2016). DSM-5 - Manual Diagnóstico e Estatístico de Transtornos Mentais. Grupo A.
Barkley, R. A. and Fischer, M. (2016). The milwaukee longitudinal study of hyperactive (adhd) children. Oxford Medicine Online.
Fibert, P., Peasgood, T., and Relton, C. (2019). Rethinking adhd intervention trials: Feasibility testing of two treatments and a methodology. European Journal of Pediatrics, 178(7):983–993.
Garbin, S. J., Komogortsev, O., Cavin, R., Hughes, G., Shen, Y., Schuetz, I., and Talathi, S. S. (2020). Dataset for eye tracking on a virtual reality platform. In ACM symposium on eye tracking research and applications, pages 1–10.
Published
2024-04-03
How to Cite
MALAQUIAS, Pedro Igor S.; SANTANNA, Adriene; MIRANDA, Christianne; DELABRIDA, Saul.
An initial study on the contributions of Virtual Reality to attention index assessment in people with ADHD. In: REGIONAL SCHOOL OF APPLIED COMPUTING FOR HEALTH (ERCAS), 9. , 2024, Ouro Preto/MG.
Anais [...].
Porto Alegre: Sociedade Brasileira de Computação,
2024
.
p. 69-72.
DOI: https://doi.org/10.5753/ercas.2024.238721.