Revisiting visual accessibility with non-textual content: challenges and solutions for human-computer interaction
Abstract
Content like complex graphics, diagrams, and infographics poses significant challenges in terms of description, comprehension, and communication for individuals with visual limitations. Addressing these challenges requires innovative solutions and a deep understanding of the needs of visually impaired individuals. In this context, a systematic literature review was undertaken to explore previous approaches aimed at making visual information accessible to blind individuals, both for understanding and creating such content. The primary objective of this study was to categorize the various types of representations, including graphs, diagrams, geometric shapes, maps, and other visual forms utilized in interactions with blind individuals. The methodology adopted consisted of a mixed-method approach, presenting a selection of studies conducted between 2015 and 2023, following a structured protocol for research selection in major academic databases. Consequently, 82 studies were classified according to type of supported tasks, type of representation, sensory modality, and assistive technologies. As a result, an analysis of co-occurrence was presented through a representative network depicting the primary sub-dimensions. Additionally, a matrix of certainties, suppositions, and doubts was constructed, highlighting the state of the art, through the main findings and challenges reported in the selected studies. The expectation is to collaborate with the academic community by showing possibilities among dimensions less addressed in studies with blind individuals in the non-textual context, and then pointing out issues to be addressed in future research.
References
Md Zubair Ibne Alam, Shehnaz Islam, and Enamul Hoque. 2023. SeeChart: Enabling Accessible Visualizations Through Interactive Natural Language Interface For People with Visual Impairments. In Proceedings of the 28th International Conference on Intelligent User Interfaces (Sydney, NSW, Australia) (IUI ’23). Association for Computing Machinery, New York, NY, USA, 46–64. DOI: 10.1145/3581641.3584099
Catherine M. Baker, Lauren R. Milne, Ryan Drapeau, Jeffrey Scofield, Cynthia L. Bennett, and Richard E. Ladner. 2016. Tactile Graphics with a Voice. ACM Trans. Access. Comput. 8, 1, Article 3 (jan 2016), 22 pages. DOI: 10.1145/ 2854005
Sandra Bardot, Marcos Serrano, and Christophe Jouffrais. 2016. From Tactile to Virtual: Using a Smartwatch to Improve Spatial Map Exploration for Visually Impaired Users. In Proceedings of the 18th International Conference on HumanComputer Interaction with Mobile Devices and Services (Florence, Italy) (MobileHCI ’16). Association for Computing Machinery, New York, NY, USA, 100–111. DOI: 10.1145/2935334.2935342
Sandra Bardot, Marcos Serrano, Simon Perrault, Shengdong Zhao, and Christophe Jouffrais. 2019. Investigating Feedback for Two-Handed Exploration of Digital Maps Without Vision. In Human-Computer Interaction – INTERACT 2019: 17th IFIPTC 13 International Conference, Paphos, Cyprus, September 2–6, 2019, Proceedings, Part I (Paphos, Cyprus). Springer-Verlag, Berlin, Heidelberg, 305–324. DOI: 10.1007/978-3-030-29381-9_19
Amelia Bateman, Oliver K. Zhao, Andrea V. Bajcsy, Mathew C. Jennings, Bryan N. Toth, Alexa J. Cohen, Emily L. Horton, Anish Khattar, Ryan S. Kuo, Felix A. Lee, Meilin K. Lim, Laura W. Migasiuk, Ramkesh Renganathan, Amy Zhang, and Márcio A. Oliveira. 2018. A user-centered design and analysis of an electrostatic haptic touchscreen system for students with visual impairments. International Journal of Human-Computer Studies 109 (2018), 102–111. DOI: 10.1016/j.ijhcs.2017.09.004
Jens Bornschein, Denise Bornschein, and Gerhard Weber. 2018. Comparing Computer-Based Drawing Methods for Blind People with Real-Time Tactile Feedback. In Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems (Montreal QC, Canada) (CHI ’18). Association for Computing Machinery, New York, NY, USA, 1–13. DOI: 10.1145/3173574.3173689
Jens Bornschein, Denise Prescher, and Gerhard Weber. 2015. Collaborative Creation of Digital Tactile Graphics. In Proceedings of the 17th International ACM SIGACCESS Conference on Computers & Accessibility (Lisbon, Portugal) (ASSETS ’15). Association for Computing Machinery, NewYork, NY, USA, 117–126. DOI: 10.1145/2700648.2809869
Jens Bornschein, Denise Prescher, and GerhardWeber. 2015. Inclusive Production of Tactile Graphics. In Human-Computer Interaction INTERACT 2015, Julio Abascal, Simone Barbosa, Mirko Fetter, Tom Gross, Philippe Palanque, and Marco Winckler (Eds.). Springer International Publishing, Cham, 80–88.
Jens Bornschein and GerhardWeber. 2017. Digital Drawing Tools for Blind Users: A State-of-the-Art and Requirement Analysis. In Proceedings of the 10th International Conference on PErvasive Technologies Related to Assistive Environments (Island of Rhodes, Greece) (PETRA ’17). Association for Computing Machinery, New York, NY, USA, 21–28. DOI: 10.1145/3056540.3056542
David J. Brown and Michael J. Proulx. 2016. Audio–Vision Substitution for Blind Individuals: Addressing Human Information Processing Capacity Limitations. IEEE Journal of Selected Topics in Signal Processing 10, 5 (2016), 924–931. DOI: 10.1109/JSTSP.2016.2543678
Emeline Brule, Gilles Bailly, Anke Brock, Frederic Valentin, Grégoire Denis, and Christophe Jouffrais. 2016. MapSense: Multi-Sensory Interactive Maps for Children Living with Visual Impairments. In Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems (San Jose, California, USA) (CHI ’16). Association for Computing Machinery, New York, NY, USA, 445–457. DOI: 10.1145/2858036.2858375
Emeline Brulé, Brianna J. Tomlinson, Oussama Metatla, Christophe Jouffrais, and Marcos Serrano. 2020. Review of Quantitative Empirical Evaluations of Technology for People with Visual Impairments. In Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems (Honolulu, HI, USA) (CHI ’20). Association for Computing Machinery, New York, NY, USA, 1–14. DOI: 10.1145/3313831.3376749
Richard Burns, Sandra Carberry, and Stephanie Elzer Schwartz. 2019. An automated approach for the recognition of intended messages in grouped bar charts. Computational Intelligence 35, 4 (2019), 955–1002. DOI: 10.1111/coin.12227 arXiv: [link]
Matthew Butler, Leona M Holloway, Samuel Reinders, Cagatay Goncu, and Kim Marriott. 2021. Technology Developments in Touch-Based Accessible Graphics: A Systematic Review of Research 2010-2020. In Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems (Yokohama, Japan) (CHI ’21). Association for Computing Machinery, New York, NY, USA, Article 278, 15 pages. DOI: 10.1145/3411764.3445207
Jinho Choi, Sanghun Jung, Deok Gun Park, Jaegul Choo, and Niklas Elmqvist. 2019. Visualizing for the Non-Visual: Enabling the Visually Impaired to Use Visualization. Computer Graphics Forum 38, 3 (2019), 249–260. DOI: 10.1111/cgf.13686 arXiv: [link]
Charlie Cross, Deniz Cetinkaya, and Huseyin Dogan. 2020. Transforming Diagrams Semantics to Text for Visually Impaired. In Design, User Experience, and Usability. Interaction Design: 9th International Conference, DUXU 2020, Held as Part of the 22nd HCI International Conference, HCII 2020, Copenhagen, Denmark, July 19–24, 2020, Proceedings, Part I (Copenhagen, Denmark). Springer-Verlag, Berlin, Heidelberg, 339–350. DOI: 10.1007/978-3-030-49713-2_24
Josh Urban Davis, Te-Yen Wu, Bo Shi, Hanyi Lu, Athina Panotopoulou, Emily Whiting, and Xing-Dong Yang. 2020. TangibleCircuits: An Interactive 3D Printed Circuit Education Tool for People with Visual Impairments. In Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems (Honolulu, HI, USA) (CHI ’20). Association for Computing Machinery, New York, NY, USA, 1–13. DOI: 10.1145/3313831.3376513
Julie Ducasse, Marc Macé, Bernard Oriola, and Christophe Jouffrais. 2018. BotMap: Non-Visual Panning and Zooming with an Actuated Tabletop Tangible Interface. ACM Trans. Comput.-Hum. Interact. 25, 4, Article 24 (sep 2018), 42 pages. DOI: 10.1145/3204460
Christin Engel, Emma Franziska Müller, and Gerhard Weber. 2019. SVGPlott: An Accessible Tool to Generate Highly Adaptable, Accessible Audio-Tactile Charts for and from Blind and Visually Impaired People. In Proceedings of the 12th ACM International Conference on PErvasive Technologies Related to Assistive Environments (Rhodes, Greece) (PETRA ’19). Association for Computing Machinery, New York, NY, USA, 186–195. DOI: 10.1145/3316782.3316793
Christin Engel and Gerhard Weber. 2017. Improve the Accessibility of Tactile Charts. In Human-Computer Interaction -INTERACT 2017, Regina Bernhaupt, Girish Dalvi, Anirudha Joshi, Devanuj K. Balkrishan, Jacki O’Neill, and Marco Winckler (Eds.). Springer International Publishing, Cham, 187–195. DOI: 10.1007/978-3-319-67744-6_12
Christin Engel and Gerhard Weber. 2018. A User Study to Evaluate Tactile Charts with Blind and Visually Impaired People. In Computers Helping People with Special Needs, Klaus Miesenberger and Georgios Kouroupetroglou (Eds.). Springer International Publishing, Cham, 177–184. DOI: 10.1007/9783-319-94274-2_24
Christin Engel and Gerhard Weber. 2019. User Study: A Detailed View on the Efectiveness and Design of Tactile Charts. In Human-Computer Interaction – INTERACT 2019, David Lamas, Fernando Loizides, Lennart Nacke, Helen Petrie, Marco Winckler, and Panayiotis Zaphiris (Eds.). Springer International Publishing, Cham, 63–82. DOI: 10.1007/978-3-030-29381-9_5
Sandra Fernando and James Ohene-Djan. 2021. A computer aided drawing system evaluation with early and late blind users. Assistive Technology 34, 4 (2021), 392–401. DOI: 10.1080/10400435.2020.1829745 arXiv: [link] PMID: 33544663.
Tyler Ferro and Dianne Pawluk. 2017. Providing Dynamic Access to Electronic Tactile Diagrams. In Universal Access in Human-Computer Interaction. Designing Novel Interactions, Margherita Antona and Constantine Stephanidis (Eds.). Springer International Publishing, Cham, 269–282. DOI: 10.1007/9783-319-58703-5_20
Mamoru Fujiyoshi, Akio Fujiyoshi, Hiroshi Tanaka, and Toru Ishida. 2018. Universal Design Tactile Graphics Production System BPLOT4 for Blind Teachers and Blind Stafs to Produce Tactile Graphics and Ink Print Graphics of High Quality. In Computers Helping People with Special Needs, Klaus Miesenberger and Georgios Kouroupetroglou (Eds.). Springer International Publishing, Cham, 167–176. DOI: 10.1007/978-3-319-94274-2_23
Giovanni Fusco and Valerie S. Morash. 2015. The Tactile Graphics Helper: Providing Audio Clarifcation for Tactile Graphics Using Machine Vision. In Proceedings of the 17th International ACM SIGACCESS Conference on Computers & Accessibility(Lisbon, Portugal) (ASSETS ’15). Association for Computing Machinery, New York, NY, USA, 97–106. DOI: 10.1145/2700648.2809868
Simon Gay, Marc-Aurèle Rivière, and Edwige Pissaloux. 2018. Towards Haptic Surface Devices with Force Feedback for Visually Impaired People. In Computers Helping People with Special Needs, Klaus Miesenberger and Georgios Kouroupetroglou (Eds.). Springer. DOI: 10.1007/978-3-319-94274-2_36 16th International Conference, ICCHP 2018, Linz, Austria, July 11-13, 2018, Proceedings.
Andrea Gerino, Lorenzo Picinali, Cristian Bernareggi, Nicolò Alabastro, and Sergio Mascetti. 2015. Towards Large Scale Evaluation of Novel Sonifcation Techniques for Non Visual Shape Exploration. In Proceedings of the 17th International ACM SIGACCESS Conference on Computers & Accessibility (Lisbon, Portugal) (ASSETS ’15). Association for Computing Machinery, New York, NY, USA, 13–21. DOI: 10.1145/2700648.2809848
Uttara Ghodke, Lena Yusim, Sowmya Somanath, and Peter Coppin. 2019. The Cross-Sensory Globe: Participatory Design of a 3D Audio-Tactile Globe Prototype for Blind and Low-Vision Users to Learn Geography. In Proceedings of the 2019 on Designing Interactive Systems Conference (San Diego, CA, USA) (DIS ’19). Association for Computing Machinery, New York, NY, USA, 399–412. DOI: 10.1145/3322276.3323686
Stéphanie Giraud, Anke Brock, Marc Macé, and Christophe Joufrais. 2017. Map Learning with a 3D Printed Interactive Small-Scale Model: Improvement of Space and Text Memorization in Visually Impaired Students. Frontiers in Psychology 8 (06 2017). DOI: 10.3389/fpsyg.2017.00930
Stéphanie Giraud, Philippe Truillet, Véronique Gaildrat, and Christophe Joufrais. 2017. DIY Prototyping of Teaching Materials for Visually Impaired Children: UsageandSatisfactionofProfessionals. DOI: 10.1007/978-3-319-587066_42
A. Jonathan R. Godfrey, Paul Murrell, and Volker Sorge. 2018. An Accessible Interaction Model for Data Visualisation in Statistics. In Computers Helping People with Special Needs, Klaus Miesenberger and Georgios Kouroupetroglou (Eds.). Springer International Publishing, Cham, 590–597. DOI: 10.1007/9783-319-94277-3_92
Jiangtao Gong,Wenyuan Yu, Long Ni, Yang Jiao, Ye Liu, Xiaolan Fu, and Yingqing Xu. 2020. ”I Can’t Name It, but I Can Perceive It” Conceptual and Operational Design of ”Tactile Accuracy” Assisting Tactile Image Cognition. In Proceedings of the 22nd International ACM SIGACCESS Conference on Computers and Accessibility(Virtual Event, Greece) (ASSETS ’20). Association for Computing Machinery, New York, NY, USA, Article 18, 12 pages. DOI: 10.1145/3373625.3417015
Darren Guinness, Annika Muehlbradt, Daniel Szafr, and Shaun K. Kane. 2019. RoboGraphics: Dynamic Tactile Graphics Powered by Mobile Robots. In Proceedings of the 21st International ACM SIGACCESS Conference on Computers and Accessibility (Pittsburgh, PA, USA) (ASSETS ’19). Association for Computing Machinery, New York, NY, USA, 318–328. DOI: 10.1145/3308561.3353804
Celie Gunnarsson, Julia Hammenberg, Karolina Bornemalm, and Kirsten Rassmus-Gröhn. 2018. Automation of audio descriptions of large bar charts for persons with visual impairment: Prototyping and proof of concept. Technology and Disability 30 (09 2018), 53–62. DOI: 10.3233/TAD-170181
Richa Gupta. 2022. Perceiving Sequences and Layouts Through Touch. In Haptics: Science, Technology, Applications, Hasti Seif, Astrid M. L. Kappers, Oliver Schneider, Knut Drewing, Claudio Pacchierotti, Alireza Abbasimoshaei, Gijs Huisman, and Thorsten A. Kern (Eds.). Springer International Publishing, Cham, 283–291. DOI: 10.1007/978-3-031-06249-0_32
Stanislav Gyoshev, Dimitar Karastoyanov, Nikolay Stoimenov, Virginio Cantoni, Luca Lombardi, and Alessandra Setti. 2018. Exploiting a Graphical Braille Display for Art Masterpieces. In Computers Helping People with Special Needs, Klaus Miesenberger and Georgios Kouroupetroglou (Eds.). Springer International Publishing, Cham, 237–245. DOI: 10.1007/978-3-319-94274-2_33
Michael E. Hahn, Corrine M. Mueller, and Jenna L. Gorlewicz. 2019. The Comprehension of STEM Graphics via a Multisensory Tablet Electronic De-vice by Students with Visual Impairments. Journal of Visual Impairment & Blindness 113, 5 (2019), 404–418. DOI: 10.1177/0145482X19876463 arXiv: [link]
Simon Harper and Yeliz Yesilada. 2008. Web Accessibility: A Foundation for Research. Springer Publishing Company. [link]
Eric Hasper, Rogier A. Windhorst, Terri Hedgpeth, Leanne Van Tuyl, Ashleigh Gonzales, Britta Martinez, Hongyu Yu, Zoltan Farkas, and Debra P. Baluch. 2015. Methods for Creating and Evaluating 3D Tactile Images to Teach STEM Courses to the Visually Impaired. Journal of College Science Teaching 44, 6 (2015), 92–99. [link]
Lusha Huang and Baihui Chen. 2023. A scientometric analysis of research on people with visual impairments in the feld of HCI design: mapping the intellectual structure and evolution. Universal Access in the Information Society (12 2023). DOI: 10.1007/s10209-023-01067-x
Albina Mościcka Jakub Wabiński and Marta Kuźma. 2021. The Information Value of Tactile Maps: A Comparison of Maps Printed with the Use of Diferent Techniques. The Cartographic Journal 58, 2 (2021), 123–134. DOI: 10.1080/00087041.2020.1721765 arXiv: [link]
Crescentia Jung, Shubham Mehta, Atharva Kulkarni, Yuhang Zhao, and Yea-Seul Kim. 2022. Communicating Visualizations without Visuals: Investigation of Visualization Alternative Text for People with Visual Impairments. IEEE Transactions on Visualization and Computer Graphics 28, 1 (jan 2022), 1095–1105. DOI: 10.1109/TVCG.2021.3114846
Anna Kaley. 2023. CSD matrix: Framework and template for Shared understanding. [link]
Edward Kim, Connor Onweller, and Kathleen F. McCoy. 2021. Information Graphic Summarization using a Collection of Multimodal Deep Neural Networks. In 2020 25th International Conference on Pattern Recognition (ICPR). 10188–10195. DOI: 10.1109/ICPR48806.2021.9412146
N. Kim, Shakila Cherise Joyner, Amalia Riegelhuth, and Y. Kim. 2021. Accessible Visualization: Design Space, Opportunities, and Challenges. Computer Graphics Forum 40 (06 2021), 173–188. DOI: 10.1111/cgf.14298
Michał Maćkowski, Piotr Brzoza, Mateusz Kawulok, Rafał Meisel, and Dominik Spinczyk. 2023. Multimodal Presentation of Interactive Audio-Tactile Graphics Supporting the Perception of Visual Information by Blind People. ACM Trans. Multimedia Comput. Commun. Appl. 19, 5s, Article 167 (jun 2023), 22 pages. DOI: 10.1145/3586076
Michał Maćkowski, Piotr Brzoza, and Dominik Spinczyk. 2023. An alternative method of audio-tactile presentation of graphical information in mathematics adapted to the needs of blind. Int. J. Hum.-Comput. Stud. 179, C (nov 2023), 14 pages. DOI: 10.1016/j.ijhcs.2023.103122
Sergio Mascetti, Andrea Gerino, Cristian Bernareggi, and Lorenzo Picinali. 2017. On the Evaluation of Novel Sonifcation Techniques for Non-Visual Shape Exploration. ACM Trans. Access. Comput. 9, 4, Article 13 (apr 2017), 28 pages. DOI: 10.1145/3046789
Giuseppe Melf, Karin Müller, Thorsten Schwarz, Gerhard Jaworek, and Rainer Stiefelhagen. 2020. Understanding What You Feel: A Mobile Audio-Tactile System for Graphics Used at Schools with Students with Visual Impairment. In Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems (Honolulu, HI, USA) (CHI ’20). Association for Computing Machinery, New York, NY, USA, 1–12. DOI: 10.1145/3313831.3376508
Oussama Metatla, Anja Thieme, Emeline Brulé, Cynthia Bennett, Marcos Serrano, and Christophe Joufrais. 2018. Toward Classroom Experiences Inclusive of Students with Disabilities. Interactions 26, 1 (dec 2018), 40–45. DOI: 10.1145/3289485
Prerna Mishra, Santosh Kumar, M. Chaube, and Urmila Shrawankar. 2022. ChartVi: Charts summarizer for visually impaired. Journal of Computer Languages 69 (03 2022), 101107. DOI: 10.1016/j.cola.2022.101107
Tomas Murillo-Morales and Klaus Miesenberger. 2022. Efective Non-visual Access to Diagrams via an Augmented Natural Language Interface. In Computers Helping People with Special Needs, Klaus Miesenberger, Georgios Kouroupetroglou, Katerina Mavrou, Roberto Manduchi, Mario Covarrubias Rodriguez, and Petr Penáz (Eds.). Springer International Publishing, Cham, 63–72. DOI: 10.1007/978-3-031-08648-9_9
Cynthya Leticia Teles de Oliveira, Alan Trindade de Almeida Silva, Jeferson Magalhães de Morais, and Marcelle Pereira Mota. 2023. Accessible Bar Charts Through Textual Description Templates. Journal of the Brazilian Computer Society 29, 1 (Feb. 2023), 1–18. DOI: 10.5753/jbcs.2023.2301
Matthew J Page, Joanne E McKenzie, Patrick M Bossuyt, Isabelle Boutron, Tammy C Hofmann, Cynthia D Mulrow, Larissa Shamseer, Jennifer M Tetzlaf, Elie A Akl, Sue E Brennan, Roger Chou, Julie Glanville, Jeremy M Grimshaw, Asbjørn Hróbjartsson, Manoj M Lalu, Tianjing Li, Elizabeth W Loder, Evan Mayo-Wilson, Steve McDonald, Luke A McGuinness, Lesley A Stewart, James Thomas, Andrea C Tricco, Vivian A Welch, Penny Whiting, and David Moher. 2021. The PRISMA 2020 statement: an updated guideline for reporting systematic reviews. BMJ 372 (2021). DOI: 10.1136/bmj.n71 arXiv: [link]
Hari Prasath Palani, Jennifer L. Tennison, G. Bernard Giudice, and Nicholas A. Giudice. 2019. Touchscreen-Based Haptic Information Access for Assisting Blind and Visually-Impaired Users: Perceptual Parameters and Design Guidelines. In Advances in Usability, User Experience and Assistive Technology, Tareq Z. Ahram and Christianne Falcão (Eds.). Springer International Publishing, Cham, 837–847. DOI: 10.1007/978-3-319-94947-5_82
Nicola Papazafropulos, Luca Fanucci, Barbara Leporini, Susanna Pelagatti, and Roberto Roncella. 2016. Haptic Models of Arrays Through 3D Printing for Computer Science Education. In Computers Helping People with Special Needs, Klaus Miesenberger, Christian Bühler, and Petr Penaz (Eds.). Springer International Publishing, Cham, 491–498. DOI: 10.1007/978-3-319-41264-1_67
Denise Prescher, Jens Bornschein, and Gerhard Weber. 2017. Consistency of a Tactile Pattern Set. ACM Trans. Access. Comput. 10, 2, Article 7 (apr 2017), 29 pages. DOI: 10.1145/3053723
Gaspar Ramôa, Omar Moured, Thorsten Schwarz, Karin Müller, and Rainer Stiefelhagen. 2023. Enabling People with Blindness to Distinguish Lines of Mathematical Charts with Audio-Tactile Graphic Readers. In Proceedings of the 16th International Conference on PErvasive Technologies Related to Assistive Environments (Corfu, Greece) (PETRA ’23). Association for Computing Machinery, New York, NY, USA, 384–391. DOI: 10.1145/3594806.3594818
Samuel Reinders, Matthew Butler, and Kim Marriott. 2020. "Hey Model!" – Natural User Interactions and Agency in Accessible Interactive 3D Models. In Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems (Honolulu, HI, USA) (CHI ’20). Association for Computing Machinery, New York, NY, USA, 1–13. DOI: 10.1145/3313831.3376145
Thorsten Schwarz, Giuseppe Melf, Stefan Scheifele, and Rainer Stiefelhagen. 2022. Interface for Automatic Tactile Display of Data Plots. In Computers Helping People with Special Needs: 18th International Conference, ICCHP-AAATE 2022, Lecco, Italy, July 11–15, 2022, Proceedings, Part I (Milan, Italy). Springer-Verlag, Berlin, Heidelberg, 73–81. DOI: 10.1007/978-3-031-08648-9_10
Frederic Serin and Katerine Romeo. 2022. Drawing and Understanding Diagrams: An Accessible Approach Dedicated to Blind People. In Universal Access in Human-Computer Interaction. User and Context Diversity: 16th International Conference, UAHCI 2022, Held as Part of the 24th HCI International Conference, HCII 2022, Virtual Event, June 26 – July 1, 2022, Proceedings, Part II. Springer-Verlag, Berlin, Heidelberg, 94–109. DOI: 10.1007/978-3-031-05039-8_7
K. C. Shahira and A. Lijiya. 2021. Towards Assisting the Visually Impaired: A Review on Techniques for Decoding the Visual Data From Chart Images. IEEE Access 9 (2021), 52926–52943. DOI: 10.1109/ACCESS.2021.3069205
Muhammad Ikmal Hakim Shamsul Bahrin, Hazlina Md Yusof, and Shahrul Na’im Sidek. 2022. Hands and Fingers Tracking for Tactile Graphics Reading Assistive Device. In Enabling Industry 4.0 through Advances in Mechatronics, Ismail Mohd. Khairuddin, Muhammad Amirul Abdullah, Ahmad Fakhri Ab. Nasir, Jessnor Arif Mat Jizat, Mohd. Azraai Mohd. Razman, Ahmad Shahrizan Abdul Ghani, Muhammad Aizzat Zakaria, Wan Hasbullah Mohd. Isa, and Anwar P. P. Abdul Majeed (Eds.). Springer Nature Singapore, Singapore, 413–422. DOI: 10.1007/978-981-19-2095-0_35
Ather Sharif, Andrew M. Zhang, Katharina Reinecke, and Jacob O. Wobbrock. 2023. Understanding and Improving Drilled-Down Information Extraction from Online Data Visualizations for Screen-Reader Users. In Proceedings of the 20th International Web for All Conference (Austin, TX, USA) (W4A ’23). Association for Computing Machinery, New York, NY, USA, 18–31. DOI: 10.1145/3587281.3587284
Lei Shi, Holly Lawson, Zhuohao Zhang, and Shiri Azenkot. 2019. Designing Interactive 3D Printed Models with Teachers of the Visually Impaired. In Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems (Glasgow, Scotland Uk) (CHI ’19). Association for Computing Machinery, New York, NY, USA, 1–14. DOI: 10.1145/3290605.3300427
Lei Shi, Idan Zelzer, Catherine Feng, and Shiri Azenkot. 2016. Tickers and Talker: An Accessible Labeling Toolkit for 3D Printed Models. In Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems (San Jose, California, USA) (CHI ’16). Association for Computing Machinery, New York, NY, USA, 4896–4907. DOI: 10.1145/2858036.2858507
Lei Shi, Yuhang Zhao, and Shiri Azenkot. 2017. Designing Interactions for 3D Printed Models with Blind People. In Proceedings of the 19th International ACM SIGACCESS Conference on Computers and Accessibility (Baltimore, Maryland, USA) (ASSETS ’17). Association for Computing Machinery, New York, NY, USA, 200–209. DOI: 10.1145/3132525.3132549
Lei Shi, Yuhang Zhao, and Shiri Azenkot. 2017. Markit and Talkit: A Low-Barrier Toolkit to Augment 3D Printed Models with Audio Annotations. In Proceedings of the 30th Annual ACM Symposium on User Interface Software and Technology (Québec City, QC, Canada) (UIST ’17). Association for Computing Machinery, New York, NY, USA, 493–506. DOI: 10.1145/3126594.3126650
Mandhatya Singh and Puneet Goyal. 2021. ChartSight: An Automated Scheme for Assisting Visually Impaired in Understanding Scientifc Charts. In Proceedings of the 16th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications, VISIGRAPP 2021, Volume 5: VISAPP, Online Streaming, February 8-10, 2021, Giovanni Maria Farinella, Petia Radeva, José Braz, and Kadi Bouatouch (Eds.). SCITEPRESS, 309–318. DOI: 10.5220/0010201203090318
Mandhatya Singh and Puneet Goyal. 2021. ChartSight: An Automated Scheme for Assisting Visually Impaired in Understanding Scientifc Charts. In Proceedings of the 16th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications, VISIGRAPP 2021, Volume 5: VISAPP, Online Streaming, February 8-10, 2021, Giovanni Maria Farinella, Petia Radeva, José Braz, and Kadi Bouatouch (Eds.). SCITEPRESS, 309–318. DOI: 10.5220/0010201203090318
Ryo Suzuki, Abigale Stangl, Mark D. Gross, and Tom Yeh. 2017. FluxMarker: Enhancing Tactile Graphics with Dynamic Tactile Markers. In Proceedings of the 19th International ACM SIGACCESS Conference on Computers and Accessibility (Baltimore, Maryland, USA) (ASSETS ’17). Association for Computing Machinery, New York, NY, USA, 190–199. DOI: 10.1145/3132525.3132548
Jennifer L. Tennison and Jenna L. Gorlewicz. 2016. Toward Non-visual Graphics Representations on Vibratory Touchscreens: Shape Exploration and Identifcation. In Haptics: Perception, Devices, Control, and Applications, Fernando Bello, Hiroyuki Kajimoto, and Yon Visell (Eds.). Springer International Publishing, Cham, 384–395. DOI: 10.1007/978-3-319-42324-1_38
Lauren Thevin and Anke M. Brock. 2018. Augmented Reality for People with Visual Impairments: Designing and Creating Audio-Tactile Content from Existing Objects. In Computers Helping People with Special Needs, Klaus Miesenberger and Georgios Kouroupetroglou (Eds.). Springer International Publishing, Cham, 193–200. DOI: 10.1007/978-3-319-94274-2_26
Lauren Thevin, Christophe Joufrais, Nicolas Rodier, Nicolas Palard, Martin Hachet, and Anke M. Brock. 2019. Creating Accessible Interactive Audio-Tactile Drawings using Spatial Augmented Reality. In Proceedings of the 2019 ACM International Conference on Interactive Surfaces and Spaces (Daejeon, Republic of Korea) (ISS ’19). Association for Computing Machinery, New York, NY, USA, 17–28. DOI: 10.1145/3343055.3359711
Anja Thieme, Cecily Morrison, Nicolas Villar, Martin Grayson, and Siân Lindley. 2017. Enabling Collaboration in Learning Computer Programing Inclusive of Children with Vision Impairments. In Proceedings of the 2017 Conference on Designing Interactive Systems (Edinburgh, United Kingdom) (DIS ’17). Association for Computing Machinery, New York, NY, USA, 739–752. DOI: 10.1145/3064663.3064689
John R Thompson, Jesse J Martinez, Alper Sarikaya, Edward Cutrell, and Bongshin Lee. 2023. Chart Reader: Accessible Visualization Experiences Designed with Screen Reader Users. In Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems (Hamburg, Germany) (CHI ’23). Association for Computing Machinery, New York, NY, USA, Article 802, 18 pages. DOI: 10.1145/3544548.3581186
Brianna J. Tomlinson, Jared Batterman, Yee Chieh Chew, Ashley Henry, and Bruce N. Walker. 2016. Exploring Auditory Graphing Software in the Classroom: The Efect of Auditory Graphs on the Classroom Environment. ACM Trans. Access. Comput. 9, 1, Article 3 (nov 2016), 27 pages. DOI: 10.1145/2994606
Tetsuya Watanabe, Kosuke Araki, Toshimitsu Yamaguchi, and Kazunori Minatani. 2016. Development of Tactile Graph Generation Web Application Using R Statistics Software Environment. IEICE Transactions on Information and Systems E99.D, 8 (2016), 2151–2160. DOI: 10.1587/transinf.2015EDP7405
Tetsuya Watanabe and Hikaru Mizukami. 2018. Efectiveness of Tactile Scatter Plots: Comparison of Non-visual Data Representations. In Computers Helping People with Special Needs, Klaus Miesenberger and Georgios Kouroupetroglou (Eds.). Springer International Publishing, Cham, 628–635. DOI: 10.1007/978-3-319-94277-3_97
Tetsuya Watanabe and Kanako Sato. 2019. Suitable Size of 3D Printing Architecture Models for Tactile Exploration. Journal on Technology and Persons with Disabilities. [link]
Fabian Wildhaber, Nadim Salloum, Marcel Gygli, and Andrea Kennel. 2020. Self-Directed Creation and Editing of UML Class Diagrams on Mobile Devices for Visually Impaired People. In 2020 IEEE Tenth International Model-Driven Requirements Engineering (MoDRE). 49–57. DOI: 10.1109/MoDRE51215.2020.00012
Torsten Wörtwein, Boris Schauerte, Karin Müller, and Rainer Stiefelhagen. 2016. Mobile Interactive Image Sonifcation for the Blind. In Computers Helping People with Special Needs, Klaus Miesenberger, Christian Bühler, and Petr Penaz (Eds.). Springer International Publishing, Cham, 212–219. DOI: 10.1007/9783-319-41264-1_28
Yalong Yang, Kim Marriott, Matthew Butler, Cagatay Goncu, and Leona Holloway. 2020. Tactile Presentation of Network Data: Text, Matrix or Diagram?. In Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems (Honolulu, HI, USA) (CHI ’20). Association for Computing Machinery, New York, NY, USA, 1–12. DOI: 10.1145/3313831.3376367
Leonardo Zamprogno, Bruno Merlin, João Ferreira, Heleno Fülber, and Adonney Veras. 2021. Multimodal Tactile Graphics Using T-TATIL, A Mobile Application for Tactile Exploration by Visually Impaired People. 482–498. DOI: 10.1007/978-3-030-78092-0_33
Maralbek Zeinullin and Marion Hersh. 2022. Tactile Audio Responsive Intelligent System. IEEE Access 10 (2022), 122074–122091. DOI: 10.1109/ACCESS.2022.3223099
Ting Zhang, Bradley S. Duerstock, and Juan P. Wachs. 2017. Multimodal Perception of Histological Images for Persons Who Are Blind or Visually Impaired. ACM Trans. Access. Comput. 9, 3, Article 7 (jan 2017), 27 pages. DOI: 10.1145/3026794
Kaixing Zhao, Julie Mulet, Clara Sorita, Bernard Oriola, Marcos Serrano, and Christophe Joufrais. 2022. Remote Graphic-Based Teaching for Pupils with Visual Impairments: Understanding Current Practices and Co-Designing an Accessible Tool with Special Education Teachers. Proc. ACM Hum.-Comput. Interact. 6, ISS, Article 580 (nov 2022), 30 pages. DOI: 10.1145/3567733
Kaixing Zhao, Marcos Serrano, Bernard Oriola, and Christophe Joufrais. 2020. VibHand: On-Hand Vibrotactile Interface Enhancing Non-Visual Exploration of Digital Graphics. Proc. ACM Hum.-Comput. Interact. 4, ISS, Article 207 (nov 2020), 19 pages. DOI: 10.1145/3427335
Jonathan Zong, Crystal Lee, Alan Lundgard, JiWoong Jang, Daniel Hajas, and Arvind Satyanarayan. 2022. Rich Screen Reader Experiences for Accessible Data Visualization. Computer Graphics Forum 41, 3 (2022), 15–27. DOI: 10.1111/cgf.14519 arXiv: [link]
Hong Zou and Sambhavi Chandrashekar. 2016. ChartMaster: A Tool for Promoting Financial Inclusion of Novice Investors. In Universal Access in Human-Computer Interaction. Users and Context Diversity, Margherita Antona and Constantine Stephanidis (Eds.). Springer International Publishing, Cham, 171–180. DOI: 10.1007/978-3-319-40238-3_17
Hong Zou and Jutta Treviranus. 2015. ChartMaster: A Tool for Interacting with Stock Market Charts Using a Screen Reader. In Proceedings of the 17th International ACM SIGACCESS Conference on Computers & Accessibility (Lisbon, Portugal) (ASSETS ’15). Association for Computing Machinery, New York, NY, USA, 107–116. DOI: 10.1145/2700648.2809862
