Taxonomias para a Classificação de Jogos Híbridos: um Mapeamento Sistemático da Literatura

  • Antonia Erlene dos Santos UFC
  • Eduardo de Oliveira Sousa UFC
  • Paulyne Matthews Jucá UFC

Resumo


Introdução: Os jogos híbridos articulam elementos físicos e digitais em uma mesma experiência lúdica. Apesar do crescimento desse campo, a literatura ainda apresenta propostas de classificação dispersas, o que dificulta uma compreensão mais sistematizada do fenômeno. Objetivo: Este estudo tem como objetivo mapear e discutir as taxonomias propostas na literatura para a classificação de jogos híbridos. Metodologia ou Etapas: foi conduzido um mapeamento sistemático da literatura, considerando o período de 2000 à 2026. As buscas iniciais resultaram na identificação de 793 trabalhos, dos quais 26 estudos primários foram selecionados para análise. Resultados: Os resultados mostram que as propostas identificadas se distribuem entre modelos mais amplos e classificações voltadas a subtipos específicos. Ainda assim, as propostas permanecem fragmentadas e insuficientes para oferecer uma visão integradora da classificação de jogos híbridos.
Palavras-chave: jogos híbridos, taxonomia, classificação, mapeamento sistemático

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Publicado
29/09/2026
SANTOS, Antonia Erlene dos; SOUSA, Eduardo de Oliveira; JUCÁ, Paulyne Matthews. Taxonomias para a Classificação de Jogos Híbridos: um Mapeamento Sistemático da Literatura. In: SIMPÓSIO BRASILEIRO DE JOGOS E ENTRETENIMENTO DIGITAL (SBGAMES), 25. , 2026, Goiânia/GO. Anais [...]. Porto Alegre: Sociedade Brasileira de Computação, 2026 . p. 331-343. DOI: https://doi.org/10.5753/sbgames.2026.25758.