Evaluating Simulated Augmented Reality Interfaces in a VR Role-Playing Simulator for Police De-Escalation Training

  • Jeronimo Grandi Augusta University
  • Dalton B. Costa PUCRS
  • Regis Kopper Iowa State University

Resumo


This study evaluates future Augmented Reality (AR) interfaces for police de-escalation training by simulating them within a Virtual Reality (VR) role-playing platform, RESPOND. The platform uses live actors to embody avatars, creating realistic and unscripted traffic stop scenarios. We conducted a between-subjects study with 18 police officers to compare simulated AR interfaces against current procedures, measuring performance, workload, and user acceptance. Our results show that the simulated AR-enhanced procedures performed on par with traditional methods, with no significant differences in task time, interaction outcomes, or cognitive load. Despite maintaining operational performance, officers strongly preferred traditional methods (NPS = -77.78), though individual AR safety features received high ratings, revealing a critical performance-acceptance paradox. This finding of non-inferiority with resistance is critical, as it demonstrates how VR-based evaluation can uncover adoption barriers before hardware investment. These results validate the feasibility of using VR simulation to preview AR concepts for complex police work and provide a foundation for designing future systems that can enhance officer safety and effectiveness.

Palavras-chave: VR training, augmented reality, simulation, embodied role-playing, de-escalation training

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Publicado
30/09/2025
GRANDI, Jeronimo; COSTA, Dalton B.; KOPPER, Regis. Evaluating Simulated Augmented Reality Interfaces in a VR Role-Playing Simulator for Police De-Escalation Training. In: SIMPÓSIO DE REALIDADE VIRTUAL E AUMENTADA (SVR), 27. , 2025, Salvador/BA. Anais [...]. Porto Alegre: Sociedade Brasileira de Computação, 2025 . p. 130-140.