A Step-by-Step Approach for User Acceptance Evaluation in Games Based on Sentiment Analysis and Machine Learning

  • Larissa F. S. Britto Centro de Pesquisa e Desenvolvimento em Telecomunicações / Universidade Federal de Pernambuco
  • Luciano D. S. Pacífico Universidade Federal Rural de Pernambuco

Resumo

User opinion analysis is an important tool to guide the decision-making process of independent game developers and game studios, once such activity leads to better product development towards the user satisfaction. Sentiment Analysis (SA) techniques have been widely used by companies to discover what customers are saying about their products, and the game industry could also benefit from such research field, once user feelings about a video game may have a relevant impact in retention and revenues. In this work, a thorough analysis on user acceptance in video games is performed by means of Natural Language Processing and SA approaches, where game reviews are exploited to understand what are the most relevant topics users are taking into consideration when they evaluate a game. A Sentiment Classification approach is performed, and the proposed methodology is discussed step-by-step, seeking out to motivate further researches in the field. Also, a new data set is proposed, composed by game reviews written in Brazilian Portuguese, given the relevance of Brazilian market in game industry.

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Publicado
2022-11-28
Como Citar
BRITTO, Larissa F. S.; PACÍFICO, Luciano D. S.. A Step-by-Step Approach for User Acceptance Evaluation in Games Based on Sentiment Analysis and Machine Learning. Anais do Symposium on Knowledge Discovery, Mining and Learning (KDMiLe), [S.l.], p. 90-97, nov. 2022. ISSN 2763-8944. Disponível em: <https://sol.sbc.org.br/index.php/kdmile/article/view/24973>. Acesso em: 14 maio 2024. doi: https://doi.org/10.5753/kdmile.2022.227751.