BSP/CGM algorithm for maximum matching in convex bipartite graphs
Resumo
A bipartite graph G = (V,W,E) is convex if there exists an ordering of the vertices of W such that, for each v /spl isin/ V, the neighbors of v are consecutive in W. We describe a BSP/CGM algorithm for finding a maximum matching in a convex bipartite graph. For p processors, the algorithm runs in time O((|V|/p)lg(|V|/p)lgp) and it uses O(lgp) communication rounds.
Palavras-chave:
User-generated content, Bipartite graph, Computer architecture, High performance computing
Publicado
10/11/2003
Como Citar
SOARES, J.; STEFANES, M..
BSP/CGM algorithm for maximum matching in convex bipartite graphs. In: INTERNATIONAL SYMPOSIUM ON COMPUTER ARCHITECTURE AND HIGH PERFORMANCE COMPUTING (SBAC-PAD), 15. , 2003, São Paulo/SP.
Anais [...].
Porto Alegre: Sociedade Brasileira de Computação,
2003
.
p. 167-174.
