Immersive 3D Manifolds from Deep Embeddings: Evaluation of Image Classifications in VR

  • Meaghan Boykin Sonoma State University
  • Guilherme Melo dos Santos UNIFESP
  • Carlos Gurjão de Godoy UNIFESP
  • Regina C. Coelho UNIFESP
  • Daniela Ushizima Lawrence Berkeley National Laboratory / University of California San Francisco

Resumo


We show that our Meta Quest 3/3S application provides an immersive environment for the exploration of 3D manifolds generated from deep learning embeddings. Built with Unreal Engine 5.5.4, our tool enables the evaluation and sorting of biomedical specimens classifications by projecting high-dimensional semantic features into a navigable 3D space. Within the virtual environment, users can validate automated results by interactively categorizing images into defined spatial clusters, with the ability to export refined datasets via CSV. This systematic workflow improves quality control for large-scale imaging, offering researchers an intuitive interface to rapidly sort complex biological datasets.

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Publicado
01/06/2026
BOYKIN, Meaghan; SANTOS, Guilherme Melo dos; GODOY, Carlos Gurjão de; COELHO, Regina C.; USHIZIMA, Daniela. Immersive 3D Manifolds from Deep Embeddings: Evaluation of Image Classifications in VR. In: SIMPÓSIO BRASILEIRO DE COMPUTAÇÃO APLICADA À SAÚDE (SBCAS), 26. , 2026, Ouro Preto/MG. Anais [...]. Porto Alegre: Sociedade Brasileira de Computação, 2026 . p. 1355-1360. ISSN 2763-8952. DOI: https://doi.org/10.5753/sbcas.2026.21302.