Body Building Music: The Kinase Instalation

  • João Monnazzi University of São Paulo
  • Regis Faria University of São Paulo

Resumo


Thinking on the congruencies between music and sports, we propose with this art installation some novel paths and connections for music production in a little explored field, in the interdisciplinarity with sports. Some similarities in the acting of musicians and athletes, such as the need of technical domain through discipline and practice. A musician who wants to develop her/his technical skills needs to follow a hard routine of practical studies, focusing in improving motor abilities with the proposing to play the piece in the better way possible. This process has a close proximity with the athlete’s during their preparation. Hours of intense practice to improve some motor skills that can enable them to improve their performance. The disciplines can be interpolated in a way that we can argue: there is always something physical on a music interpretation, as well as there is always something artistic in a sport competition. In the inner area between art/music and sports some modalities are easier to verify this symbiosis, as in the choreographic sports. These modalities are evaluated by both physical and artistic parameters. Our work focus in a particular sport modality that has a part of scoring which is evaluated through a choreographic routine: The Bodybuilding.

Palavras-chave: Movement and Gesture, Real-time Interactive Systems, Sensors and Multimodal Signal Processing

Referências

A. Locks and N. Richardosn. Critical Reading in Bodybuilding. Routledge, Nova York, 2012.

MONNAZZI. J. and FARIA. R. O uso do Kinect como instrumento digital em sistemas interativos para performance. 15° Annals Congressional of Audio and Engineering Society of Brazil AES.

MONNAZZI. J. and FARIA, R. Body Building Music: Sistema interativo para criação musical controlado por performance coreográfica esportiva. Master’s dissertation. São Paulo, 2018.

J. Rova, M. Wanderley, S. Dubnov and P. Depalle. Instrumental Gestural Mapping Strategies as Expressivity Determinants in Computer Music Performance. In: Proceedings of the AIMI International Workshop, Genova, Associazione di Informatica Musicale Italiana, pages 68 – 73, 1997.

M. Sweet. Writing Interactive Music for Video Games. Pearson Education. Crawfordsville, 2015.
Publicado
25/09/2019
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MONNAZZI, João; FARIA, Regis. Body Building Music: The Kinase Instalation. In: SIMPÓSIO BRASILEIRO DE COMPUTAÇÃO MUSICAL (SBCM), 17. , 2019, São João del-Rei. Anais [...]. Porto Alegre: Sociedade Brasileira de Computação, 2019 . p. 229-230. DOI: https://doi.org/10.5753/sbcm.2019.10458.