Using Challenge Based Learning to Create an Engaging Classroom Environment to Teach Software Startups
Teaching entrepreneurship to computer science or software engineering students is challenging. Lecturers must find ways to effectively present the importance of focusing on the customers' problems and needs and work backwards to the technology. Additionally, the experience in the classroom has to be engaging and students must feel motivated to work on their given solution. We conducted a study describing the path of 30 software engineering students through an undergraduate software startup entrepreneurship course that applied Challenge Based Learning methodology to guide students' projects. Data was collected from both students and the lecturer through a semi-structured questionnaire applied at the end of each deliverable. Our preliminary results indicate that Challenge Based Learning methodology can strengthen students' collaboration and engagement in addition to helping in the process of learning how to develop a startup.
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