Building your own games: A platform for authoring digital games

  • Kamila Rodrigues USP
  • Ticianne Darin UFC
  • Vânia Neris UFSCar

Resumo


End-User Development (EUD) solutions is a resource that empowers professionals from different domains to create their tools. However, the design of this type of solution must be well-thought-out so that such professionals can interact with the solution, creating your applications in a simple and intuitive way, without the presence of an IT specialist. Game design and development brings with it the inherent challenges of the media type. When creating a solution to make authoring viable, you should use holistic approaches that bring the target user to the focus of the process. This paper presents a platform for digital authoring games, named RUFUS, created with the precepts of EUD, Organizational Semiotics, and Participatory Design. The platform offers a guided walkthrough for professionals to create their own games. A previous evaluation pointed to the tool's advantages, but also revealed aspects that the tool should improve, such as help and documentation.
Palavras-chave: Video games, Buildings, Entertainment industry, Games, Documentation, Media, Semiotics, serious games, authoring platform, RUFUS, end-user development, organizational semiotics
Publicado
24/10/2022
RODRIGUES, Kamila; DARIN, Ticianne; NERIS, Vânia. Building your own games: A platform for authoring digital games. In: SIMPÓSIO BRASILEIRO DE JOGOS E ENTRETENIMENTO DIGITAL (SBGAMES), 21. , 2022, Natal/RN. Anais [...]. Porto Alegre: Sociedade Brasileira de Computação, 2022 . p. 115-120.