The Proceedings of the 21st Brazilian Symposium on Games and Digital Entertainment (SBGames 2022) bring the papers selected and presented in the edition of the event held from October 24 to 27, 2022, together with the 24th Symposium on Virtual and Augmented Reality (SVR 2022) and 35th Conference on Graphics, Patterns and Images (SIBGRAPI 2022). This issue includes the Computing Track proceedings with 20 full papers that were published at IEEE Xplore. These papers were selected through a double-blind peer review process. The program committee for the Computing Track was coordinated by Cesar Tadeu Pozzer (UFSM, Brazil), and by Edirlei Soares de Lima (European University, Portugal), who, together with Julio Cesar Paulino de Melo, (UFRN, Brazil), and Luiz Marcos Garcia Gonçalves, (UFRN, Brazil), event publication chairs, organized this volume. The articles that make up this series of proceedings were submitted on 07/10/2022, and accepted for publication on 09/09/2022, with the final version submitted on 09/18/2022.

To access the Companion Proceedings, visit the SBGames 2022 Companion Proceedings series.

You can find more information about SBGames 2022 by visiting the website of the event.

Published: 2022-09-30

Full Papers