IMAGEM-LUDO: proposição imagética a partir da fenomenologia e da neurobiologia contemporânea aplicada à experiência com jogos e videogames

Resumo


Neste artigo, exploramos a experiência dos jogadores de videogame em termos de percepção e imagética mental. Adotamos uma abordagem inter/transdisciplinar, combinando neurociência cognitiva, fenomenologia e Game Studies. Introduzimos o conceito de imagem-ludo para abordar a complexidade da experiência com videogames, destacando o papel da percepção de affordances e da cognição incorporada nesse processo. Concluímos que a percepção de imagens em videogames evoca uma resposta lúdica que imerge o jogador em uma sensação de jogo antes da possibilidade de interação.

Palavras-chave: Videogames, percepção, imagética mental, affordances, cognição incorporada

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Publicado
30/09/2024
DOS SANTOS, Thiago Ladislau; FRÓES, Maira Monteiro. IMAGEM-LUDO: proposição imagética a partir da fenomenologia e da neurobiologia contemporânea aplicada à experiência com jogos e videogames. In: SIMPÓSIO BRASILEIRO DE JOGOS E ENTRETENIMENTO DIGITAL (SBGAMES), 23. , 2024, Manaus/AM. Anais [...]. Porto Alegre: Sociedade Brasileira de Computação, 2024 . p. 682-695. DOI: https://doi.org/10.5753/sbgames.2024.241264.