Analysis of serious game design methods from the perspective of Design Science Research

Abstract


This work presents the analysis of serious game design methods from the perspective of Design Science Research. A quick review of the literature identified ten serious game design methods. The steps described in these methods were compared with the DSR steps, identifying the total absence of two DSR steps and the partial coverage of eight steps by the analyzed methods. These gaps can be considered motivations to the impediment of the growth and dissemination of the state of the art of serious games. In this way, this work contributes mainly by fomenting the discussion about evaluation and quality of the proposed methods for the design of serious games.
Keywords: Game Design, Serious Games, Design Science Research, Methods Analysis, Educational Games

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Published
2021-10-18
LEITÃO, Thiago; SILVA, Farmy; XEXÉO, Geraldo. Analysis of serious game design methods from the perspective of Design Science Research. In: ART & DESIGN TRACK – FULL PAPERS - BRAZILIAN SYMPOSIUM ON COMPUTER GAMES AND DIGITAL ENTERTAINMENT (SBGAMES), 20. , 2021, Online. Anais [...]. Porto Alegre: Sociedade Brasileira de Computação, 2021 . p. 40-47. DOI: https://doi.org/10.5753/sbgames_estendido.2021.19623.