A Conceptual Model for the Analysis of Investigation Elements in Games

  • Pedro Marques UFRJ
  • Marcus Parreiras UFRJ
  • Joshua Kritz UFRJ
  • Geraldo Xexéo UFRJ

Resumo

This paper presents the 4E conceptual model, developed to formally analyze investigation games from a game design perspective. The model encompasses four components: Exploration, Elicitation, Experimentation, and Evaluation. Grounded Theory was employed as the methodology for constructing the model, allowing for an in-depth understanding of the underlying concepts. The resulting model was then compared to existing literature, and its contributions were thoroughly discussed. Overall, the 4E model presents a comprehensive framework for understanding investigation games elements. It’s application in two real-world scenarios demonstrates its practical relevance.

Referências

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Publicado
2023-11-06
Como Citar
MARQUES, Pedro et al. A Conceptual Model for the Analysis of Investigation Elements in Games. Anais Estendidos do Simpósio Brasileiro de Jogos e Entretenimento Digital (SBGames), [S.l.], p. 224-234, nov. 2023. ISSN 0000-0000. Disponível em: <https://sol.sbc.org.br/index.php/sbgames_estendido/article/view/27813>. Acesso em: 18 maio 2024. doi: https://doi.org/10.5753/sbgames_estendido.2023.233885.
Seção
Trilha de Artes & Design – Artigos Completos