A Two-Dimensional Non-Relativistic Quantum Physics Game Engine

  • Luan P. Vargas UFABC
  • Marcelo R. Thielo UNIPAMPA
  • Luiz S. Martins-Filho UFABC
  • Ueslei Brandt UNIPAMPA

Resumo


This paper presents an engine for creating interactive games using concepts from quantum mechanics, aiming to provide users with a tool capable of assisting in the creation of playable experiences that may help consolidate basic concepts in the field. We implemented a quantum simulation library based on the Schrödinger equation using the relaxation method. The prototype has a range of functions that already allow the creation of an interactive interface, in addition to quantum simulation capabilities. As a result, a prototype of a simple game was developed to demonstrate the current functionalities of the engine.
Palavras-chave: Quantum mechanics, Physics game engine, Schrödinger equation

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Publicado
06/11/2023
VARGAS, Luan P.; THIELO, Marcelo R.; MARTINS-FILHO, Luiz S.; BRANDT, Ueslei. A Two-Dimensional Non-Relativistic Quantum Physics Game Engine. In: TRILHA DE COMPUTAÇÃO – ARTIGOS CURTOS - SIMPÓSIO BRASILEIRO DE JOGOS E ENTRETENIMENTO DIGITAL (SBGAMES), 22. , 2023, Rio Grande/RS. Anais [...]. Porto Alegre: Sociedade Brasileira de Computação, 2023 . p. 288-292. DOI: https://doi.org/10.5753/sbgames_estendido.2023.233999.