Proposing an architecture for developing tactical shooter games employing Virtual Reality

  • Ícaro S. Barbosa UFC
  • Creto A. Vidal UFC
  • Joaquim Bento C. Neto UFC
  • Antônio José M. L. Júnior UFC
  • George Allan M. Gomes UFC


Tactical Shooters are a trendy subgenre within FPS games, focusing on realistic simulations of armed combat. With the advancement of Virtual Reality (VR) technology, which is becoming increasingly prevalent in household settings. In this article, we present an architecture that addresses the development of Tactical Shooters using Virtual Reality, aiming to provide players with enhanced immersion. To validate the proposed model, we developed two prototypes in which we analyzed the time and difficulty in developing them.


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BARBOSA, Ícaro S.; VIDAL, Creto A.; C. NETO, Joaquim Bento; L. JÚNIOR, Antônio José M.; GOMES, George Allan M.. Proposing an architecture for developing tactical shooter games employing Virtual Reality. In: TRILHA DE COMPUTAÇÃO – ARTIGOS CURTOS - SIMPÓSIO BRASILEIRO DE JOGOS E ENTRETENIMENTO DIGITAL (SBGAMES), 22. , 2023, Rio Grande/RS. Anais [...]. Porto Alegre: Sociedade Brasileira de Computação, 2023 . p. 293-298. DOI: