Avaliação de conhecimento em jogos sérios: Uma revisão sistemática de literatura

  • Maiara Miranda PUC Minas
  • Michelle Nery Nascimento PUC Minas
  • Gerda de Oliveira PUC Minas
  • João Pereira PUC Minas
  • Lucila Ishitani PUC Minas

Resumo


Jogos sérios são utilizados para transmitir mensagens, ensinar e fornecer experiências de aprendizado, com diversas aplicações em áreas como educação, saúde, governo e corporações. Porém, para verificar o aprendizado obtido por meio desses jogos é necessário realizar avaliações, este artigo traz uma Revisão Sistemática de Literatura para investigar os métodos usados para avaliação do ganho de conhecimento por meio de jogos educativos. Foram selecionados 116 artigos no total e encontradas práticas de avaliação que incluíam pré-teste, pós-teste, questionário, observação e monitoramento. A síntese desses métodos fornece orientações para a comunidade desenvolvedora de jogos sérios, porém em futuras pesquisas pode ser interessante aprofundar a estratégias de avaliação in-game.

Referências

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Publicado
06/11/2023
MIRANDA, Maiara; NASCIMENTO, Michelle Nery; OLIVEIRA, Gerda de; PEREIRA, João; ISHITANI, Lucila. Avaliação de conhecimento em jogos sérios: Uma revisão sistemática de literatura. In: TRILHA DE EDUCAÇÃO – ARTIGOS COMPLETOS - SIMPÓSIO BRASILEIRO DE JOGOS E ENTRETENIMENTO DIGITAL (SBGAMES), 22. , 2023, Rio Grande/RS. Anais [...]. Porto Alegre: Sociedade Brasileira de Computação, 2023 . p. 513-525. DOI: https://doi.org/10.5753/sbgames_estendido.2023.234139.