Memory Void: Digital Games Preservation in Portugal

  • Luciana Lima ITI / IST-ID
  • Ana Teresa Mota Redcatpig Studio

Resumo


Some collective efforts to preserve and disseminate Portuguese digital games are led by retro gaming communities and have contributed to the emergence of other narratives about the history of video games in the last decade in Portugal. In this paper, we present two of these communities, namely Planeta Sinclair and RetroArquivo, and examine how their preservation activity can be a way to promote the recognition of the cultural, historical, and material values of old games. We conclude that digital game preservation is mostly contained in an informal and networked infrastructure, within which archival libraries of these same artifacts are developed.

Palavras-chave: retro gaming, preservation, communities, Portugal

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Publicado
06/11/2023
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LIMA, Luciana; MOTA, Ana Teresa. Memory Void: Digital Games Preservation in Portugal. In: JEDI (JOGOS & EQUIDADE, DIVERSIDADE E INCLUSÃO) - ARTIGOS CURTOS - SIMPÓSIO BRASILEIRO DE JOGOS E ENTRETENIMENTO DIGITAL (SBGAMES), 22. , 2023, Rio Grande/RS. Anais [...]. Porto Alegre: Sociedade Brasileira de Computação, 2023 . p. 1403-1409. DOI: https://doi.org/10.5753/sbgames_estendido.2023.235624.