A Declarative Model for Social Deduction Games with Communication
Resumo
Introduction: Social deduction games combine hidden roles, asymmetric information, and strategic communication, making them useful environments for studying deception in games and AI agents. Objective: This paper introduces SDGM, an early-stage declarative model in which hidden roles, phase-based actions, and communication channels are treated as first-class constructs. Steps: We define SDGM’s main abstractions, distinguish material state from communicative trace, and illustrate its concrete syntax through a reduced version of Werewolf. Expected Results: SDGM is expected to support structured descriptions, future simulation, expressiveness analysis, and deception tracing in multiagent settings.
Referências
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