Internet das Coisas aplicada à Educação: Um Mapeamento Sistemático
Resumo
A Internet das Coisas (IoT) tem proporcionado soluções para problemas em diversas áreas, dentre as quais a educação destaca-se como uma vertente atual e relevante. Neste artigo são sintetizados os resultados de um Mapeamento Sistemático (MS) conduzido com o objetivo de avaliar o estado da arte na área de IoT aplicada à educação. Entre os resultados obtidos, identificou-se uma relação recorrente da adoção de IoT com foco interdisciplinar e, em especial, no ensino de disciplinas nas áreas de exatas e línguas. No que se refere às tecnologias adotadas, foi possível observar a predominância do uso de dispositivos móveis e RFID tags no desenvolvimento de aplicações IoT para educação. Por outro lado, também foram identificadas lacunas referentes à avaliação das aplicações desenvolvidas. A principal contribuição deste estudo consiste em apresentar uma visão geral da adoção de IoT na educação, proporcionando um direcionamento em relação às principais tendências e lacunas de pesquisa que requerem maior atenção por parte dos pesquisadores, a curto e médio prazo.
Palavras-chave:
Internet das Coisas, IoT, Educação, Mapeamento Sistemático
Referências
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Correndo, G., Crowle, S., Papay, J., and Boniface, M. (2016). Enhancing marine industry risk management through semantic reconciliation of underwater iot data streams. In Proceedings of the 12th International Conference on Semantic Systems, SEMANTiCS 2016, pages 161–168, New York, NY, USA. ACM.
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dos Santos, O. L., Cury, D., Rafalski, J., and Silveira, P. D. N. (2016). An iot computational robotics learning laboratory in Vila Velha, Espírito Santo. In 2016 XI Latin American Conference on Learning Objects and Technology (LACLO), pages 1–6.
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Gómez, J., Huete, J. F., Hoyos, O., Perez, L., and Grigori, D. (2013). Interaction system based on internet of things as support for education. Procedia Computer Science, 21:132–139.
Jacquet, P., Muhlethaler, P., Clausen, T., Laouiti, A., Qayyum, A., and Viennot, L. (2001). Optimized link state routing protocol for ad hoc networks. In Proceedings. IEEE International Multi Topic Conference, 2001. IEEE INMIC 2001. Technology for the 21st Century., pages 62–68.
Kitchenham, B. and Charters, S. (2007). Guidelines for performing systematic literature reviews in software engineering. Technical report, Keele University and Durham University Joint Report.
Meda, P., Kumar, M., and Parupalli, R. (2014). Mobile augmented reality application for Telugu language learning. In 2014 IEEE International Conference on MOOC, Innovation and Technology in Education (MITE), pages 183–186.
Miglino, O., Di Fuccio, R., Di Ferdinando, A., and Ricci, C. (2015). BlockMagic, A Hybrid Educational Environment Based on RFID Technology and Internet of Things Concepts, pages 64–69. Springer International Publishing, Cham.
Muñoz-Organero, M., Ramírez, G. A., Muñoz-Merino, P. J., and Kloos, C. D. (2011). Framework for Contextualized Learning Ecosystems, pages 260–270. Springer Berlin Heidelberg, Berlin, Heidelberg.
Petersen, K., Vakkalanka, S., and Kuzniarz, L. (2015). Guidelines for conducting systematic mapping studies in software engineering: An update. Information & Software Technology, 64(C):1–18.
Sula, A., Spaho, E., Matsuo, K., Barolli, L., Miho, R., and Xhafa, F. (2013). An iot-based system for supporting children with autism spectrum disorder. In 2013 Eighth International Conference on Broadband and Wireless Computing, Communication and Applications, pages 282–289.
Tripathi, G. (2016). 5 ways the internet of things is changing education and learning. [link]. Accessed: 2017:07:10.
Uzelac, A., Gligoric, N., and Krco, S. (2015). A comprehensive study of parameters in physical environment that impact students’ focus during lecture using internet of things. Computers in Human Behavior, 53:427–434.
Wang, W., Liu, Y., Guo, Y., and Jian, P. (2016). An educational platform for promoting awareness of lake environmental protection with live monitoring technology. In 2016 International Conference on Educational Innovation through Technology (EITT), pages 238–241.
Wang, Y. (2010). English interactive teaching model which based upon internet of things. In 2010 International Conference on Computer Application and System Modeling (ICCASM 2010), volume 13, pages V13–587–V13–590.
Yamada, M., Oda, T., Liu, Y., Matsuo, K., Ikeda, M., and Barolli, L. (2016). Performance evaluation of an iot-based e-learning testbed considering olsr protocol in an los environment. In 2016 19th International Conference on Network-Based Information Systems (NBiS), pages 451–457.
Aydin, I. and Othman, N. A. (2017). A new iot combined face detection of people by using computer vision for security application. In 2017 International Artificial Intelligence and Data Processing Symposium (IDAP), pages 1–6.
Chandel, V., Sinharay, A., Ahmed, N., and Ghose, A. (2016). Exploiting imu sensors for iot enabled health monitoring. In Proceedings of the First Workshop on IoT-enabled Healthcare and Wellness Technologies and Systems, IoT of Health’16, pages 21–22, New York, NY, USA. ACM.
Chang, F.-C., Chen, D.-K., and Huang, H.-C. (2015). Future classroom with the internet of things as a service-oriented framework. Journal of Information Hiding and Multimedia Signal Processing, 6(5):869–881. cited By 3.
Charlton, P. and Avramides, K. (2016). Knowledge construction in computer science and engineering when learning through making. IEEE Transactions on Learning Technologies, 9(4):379–390.
Correndo, G., Crowle, S., Papay, J., and Boniface, M. (2016). Enhancing marine industry risk management through semantic reconciliation of underwater iot data streams. In Proceedings of the 12th International Conference on Semantic Systems, SEMANTiCS 2016, pages 161–168, New York, NY, USA. ACM.
de la Guía, E., Camacho, V. L., Orozco-Barbosa, L., Luján, V. M. B., Penichet, V. M. R., and Pérez, M. L. (2016). Introducing iot and wearable technologies into task-based language learning for young children. IEEE Transactions on Learning Technologies, 9(4):366–378.
dos Santos, O. L., Cury, D., Rafalski, J., and Silveira, P. D. N. (2016). An iot computational robotics learning laboratory in Vila Velha, Espírito Santo. In 2016 XI Latin American Conference on Learning Objects and Technology (LACLO), pages 1–6.
FYICenter. What is testbed? [link]. Accessed: 2017:10:31.
Gómez, J., Huete, J. F., Hoyos, O., Perez, L., and Grigori, D. (2013). Interaction system based on internet of things as support for education. Procedia Computer Science, 21:132–139.
Jacquet, P., Muhlethaler, P., Clausen, T., Laouiti, A., Qayyum, A., and Viennot, L. (2001). Optimized link state routing protocol for ad hoc networks. In Proceedings. IEEE International Multi Topic Conference, 2001. IEEE INMIC 2001. Technology for the 21st Century., pages 62–68.
Kitchenham, B. and Charters, S. (2007). Guidelines for performing systematic literature reviews in software engineering. Technical report, Keele University and Durham University Joint Report.
Meda, P., Kumar, M., and Parupalli, R. (2014). Mobile augmented reality application for Telugu language learning. In 2014 IEEE International Conference on MOOC, Innovation and Technology in Education (MITE), pages 183–186.
Miglino, O., Di Fuccio, R., Di Ferdinando, A., and Ricci, C. (2015). BlockMagic, A Hybrid Educational Environment Based on RFID Technology and Internet of Things Concepts, pages 64–69. Springer International Publishing, Cham.
Muñoz-Organero, M., Ramírez, G. A., Muñoz-Merino, P. J., and Kloos, C. D. (2011). Framework for Contextualized Learning Ecosystems, pages 260–270. Springer Berlin Heidelberg, Berlin, Heidelberg.
Petersen, K., Vakkalanka, S., and Kuzniarz, L. (2015). Guidelines for conducting systematic mapping studies in software engineering: An update. Information & Software Technology, 64(C):1–18.
Sula, A., Spaho, E., Matsuo, K., Barolli, L., Miho, R., and Xhafa, F. (2013). An iot-based system for supporting children with autism spectrum disorder. In 2013 Eighth International Conference on Broadband and Wireless Computing, Communication and Applications, pages 282–289.
Tripathi, G. (2016). 5 ways the internet of things is changing education and learning. [link]. Accessed: 2017:07:10.
Uzelac, A., Gligoric, N., and Krco, S. (2015). A comprehensive study of parameters in physical environment that impact students’ focus during lecture using internet of things. Computers in Human Behavior, 53:427–434.
Wang, W., Liu, Y., Guo, Y., and Jian, P. (2016). An educational platform for promoting awareness of lake environmental protection with live monitoring technology. In 2016 International Conference on Educational Innovation through Technology (EITT), pages 238–241.
Wang, Y. (2010). English interactive teaching model which based upon internet of things. In 2010 International Conference on Computer Application and System Modeling (ICCASM 2010), volume 13, pages V13–587–V13–590.
Yamada, M., Oda, T., Liu, Y., Matsuo, K., Ikeda, M., and Barolli, L. (2016). Performance evaluation of an iot-based e-learning testbed considering olsr protocol in an los environment. In 2016 19th International Conference on Network-Based Information Systems (NBiS), pages 451–457.
Publicado
11/11/2019
Como Citar
OLIVEIRA, Raul Donaire Gonçalves; FALVOJR, Venilton; BARBOSA, Ellen Francine.
Internet das Coisas aplicada à Educação: Um Mapeamento Sistemático. In: SIMPÓSIO BRASILEIRO DE INFORMÁTICA NA EDUCAÇÃO (SBIE), 30. , 2019, Brasília/DF.
Anais [...].
Porto Alegre: Sociedade Brasileira de Computação,
2019
.
p. 499-508.
DOI: https://doi.org/10.5753/cbie.sbie.2019.499.
