Play Your Protocol: Structuring the Development of Clinical-Protocol-Based Serious Games

  • Caroline da Conceição Lima UFRJ
  • Daniel Martins UFRJ
  • Geraldo Xexéo UFRJ
  • Ryan Dias UFRJ
  • Samuel Araújo UFRJ
  • Thomas Cardoso UFRJ
  • Antônio Pena UFRJ
  • Gláucia Maria Moraes de Oliveira UFRJ
  • Julia Marques UFRJ
  • Mariara Marques UFRJ
  • Paolo Blanco Villela UFRJ
  • Thais Salim UFRJ
  • Camila Lopes UFRJ
  • José Gomes UFRJ
  • Ana Maria Tavares Cavalcanti UFRJ
  • Tadeu Moreira de Classe UNIRIO

Resumo


Serious medical games must translate safety-critical domain knowledge into requirements, art assets, interaction mechanics, and executable software, yet their development often relies on repeated negotiation among physicians, game designers, artists, and developers. This paper presents Play Your Protocol (PYPr), a digital game design method for serious visual-novel games based on clinical protocols. The Action Design Research (ADR) methodology proposed by Sein et al. (2011) was adopted as the main research strategy, given its support for continuous intervention and evaluation of the artifact throughout its construction. Across an exploratory cycle and three refinement cycles, the process evolved from a direct transfer of a BPMN-oriented game design method to a workflow centered on domain-native artifacts, storyboards, an Art Guideline, and staged expert validation. The final method was evaluated with nine participants, and open responses were analyzed using content analysis, producing 72 recording units and 82 coded occurrences. Clinical cases emerged as the most frequently used bridge between medical knowledge and development decisions, while intermediate validation improved alignment but remained vulnerable to delayed expert feedback. The contribution is process knowledge for game software engineering: domain-native boundary artifacts, explicit visual-fidelity requirements, and intermediate validation loops can structure interdisciplinary development, while expertresponse time must itself be treated as a process dependency.
Palavras-chave: Game Development Process, Serious Games, Software Engineering, Clinical Protocols, Medicine Games

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Publicado
08/09/2026
LIMA, Caroline da Conceição et al. Play Your Protocol: Structuring the Development of Clinical-Protocol-Based Serious Games. In: WORKSHOP SOBRE ENGENHARIA DE SOFTWARE PARA DESENVOLVIMENTO DE JOGOS (SE4GAMES), 2. , 2026, São Paulo/SP. Anais [...]. Porto Alegre: Sociedade Brasileira de Computação, 2026 . p. 63-70. DOI: https://doi.org/10.5753/se4games.2026.33067.