Use of Embodied Conversational Agents to Engage Visitors in Art Exhibits
Abstract
The rapid advancement of Artificial Intelligence presents new opportunities and challenges across numerous fields. This paper explores the application of Embodied Conversational Agents in art galleries as a means to enhance visitor engagement. We propose a general system architecture for developing such an agent and describe the implementation of an interactive exhibit based on the painting ”Cabeça de Mulato” by Candido Portinari. Preliminary results from logged visitor interactions indicate that ECAs can indeed foster meaningful engagement in cultural settings.References
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History, H. (2024). Hello history. [link]. Accessed: 2024-05-30.
Hutson, J., Huffman, P., and Ratican, J. (2024). Digital resurrection of historical figures: A case study on mary sibley through customized chatgpt. Metaverse, 4(2).
Kidd, J. and Nieto McAvoy, E. (2023). Deep nostalgia: Remediated memory, algorithmic nostalgia and technological ambivalence. Convergence, 29(3):620–640.
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Torres, B. (2024). Inteligência artificial ”ressuscita” machado de assis, que comenta possível traição de capitu; veja a resposta. Accessed: 2024-07-03.
Published
2025-09-29
How to Cite
FERREIRA NETO, José Fernando R.; COLARES, Daniel M.; RIBEIRO, Daniel; FONTES, Yuri Nekan S.; PINHEIRO, Vladia.
Use of Embodied Conversational Agents to Engage Visitors in Art Exhibits. In: BRAZILIAN SYMPOSIUM IN INFORMATION AND HUMAN LANGUAGE TECHNOLOGY (STIL), 16. , 2025, Fortaleza/CE.
Anais [...].
Porto Alegre: Sociedade Brasileira de Computação,
2025
.
p. 542-548.
DOI: https://doi.org/10.5753/stil.2025.37855.
