Escape Room VR

  • Andrés Felipe Bejarano Universidad de Los Andes
  • Juan Diego Correa Universidad de Los Andes
  • Pablo Figueroa Universidad de Los Andes

Resumo


Attention Deficit Disorder (ADD) is characterized by the lack of a long attention span. Both its diagnosis and treatment can be improved or helped using technology. Since the number of people suffering from it has been increasing for years, this paper intends to create a new alternative to improve the treatment of this disorder using Virtual Reality as a tool to support mental health workers´ process to treat the disorder.
Palavras-chave: Virtual Reality, Attention Deficit Disorder, psychology, Oculus, Unity
Publicado
07/11/2020
BEJARANO, Andrés Felipe; CORREA, Juan Diego; FIGUEROA, Pablo. Escape Room VR. In: SIMPÓSIO DE REALIDADE VIRTUAL E AUMENTADA (SVR), 22. , 2020, Evento Online. Anais [...]. Porto Alegre: Sociedade Brasileira de Computação, 2020 . p. 163-170.