Online Experimentation @FEUP: five years of evaluations
Resumo
The Online Experimentation @FEUP lab gathers a set of experimental resources based on Augmented Reality, Virtual Reality and Haptic Systems. The design, development and implementation of those resources are guided by the following main goals: familiarizing students with the referred technologies, complement hands-on experimentation, motivate students and promote knowledge gain. A brief presentation of the online experimental activities most utilized and evaluated in the past five years in context of different undergraduate courses and at the K12 level is presented. In all the studies conducted, the strategies adopted involve pre- and post-testing to assess knowledge gain, experimental group activities, and individual response to surveys to assess student reaction. The results published in journals, conferences proceedings and book chapters are discussed.
Referências
Barrios, A. et al. (2013) A multi-user remote academic laboratory system. Computers & Education 62(C): 111- 122. DOI: 10.5555/2753873.2753922
Jong, T.; Linn, M. C.; Zacharia, Z. C. (2013) Physical and Virtual Laboratories in Science and Engineering Education. Science 340(6130): 305-308. DOI: 10.1126/science.1230579
Restivo, M.T.; Cardoso, A. (2013) Exploring Online Experimentation. Int. Journal of Online and Biomedical Engineering 9: 4-6. https://online-journals.org/index.php/ijoe/ article/view/3448/0
Wu, H.-K.; Lee, S. W.-Y.; Chang, H.-Y.; Liang, J.-C. (2013) Current status, opportunities and challenges of augmented reality in education. Computers & Education 62: 41-49. DOI: 10.1016/j.compedu.2012.10.024
Sidhu, M. S. (2019) Evaluation Study Outcome of Augmented Reality Technology for Solving Engineering Problems in UNITEN: Augmented Reality Technology for Solving Engineering Problems in UNITEN. Int. Journal of Information and Communication Technology Education 15(2): 69-84. DOI: 10.4018/Ijicte.2019040105
Jensen, L.; Konradsen, F. (2018) A review of the use of virtual reality head-mounted displays in education and training. Education and Information Technologies 23: 1515-1529. DOI: 10.1007/s10639-017-9676-0
Nickerson, J. V; Corter, J. E.; Esche, S. K.; Chassapis, C. (2007) A model for evaluating the effectiveness of remote engineering laboratories and simulations in education. Computers & Education 49(3): 708–725. DOI: 10.1016/j.compedu.2005.11.019
Ogot, M.; Elliott, G.; Glumac, N. (2003) An Assessment of In-Person and Remotely Operated Laboratories. Journal of Engineering Education 92(1): pp. 57-64. doi: 10.1002/j.2168-9830.2003.tb00738.x
Hamza-Lup, F. G.; Baird, W. H. (2012) Feel the Static and Kinetic Friction. In: Haptics: Perception, Devices, Mobility, and Communication, 181-192. DOI: 10.1007/978-3-642-31401-8_17
Minogue, J.; Jones, M. G. (2006) Haptics in Education: Exploring an Untapped Sensory Modality. Review of Educational Research, 76(3): 317-348. DOI: 10.3102/00346543076003317
Williams, R. L.; Chen, M.-Y.; Seaton, J. M. (2003) Haptics-Augmented Simple-Machine Educational Tools. Journal of Science Education and Technology 12(1): 1- 12. DOI: 10.1023/A:1022114409119
Marques, J. C.; Restivo, M. T. (2012) Working with Young People at University of Porto. IJEP, 2: 23-25. https://online-journals.org/index.php/i-jep/article/view/1893
Restivo, M. T.; Chouzal, M. F.; Rodrigues, J.; Menezes, P; Patrão, B.; Lopes, J. B. (2014) Augmented Reality in Electrical Fundamentals. Int. J. Online Eng., 10: pp. 68- 72. https://www.online-journals.org/index.php/i-joe/index
Menezes, P; Chouzal, M. F.; Urbano, D.; Restivo, M. T. (2017) Augmented Reality in Engineering. Cham: Springer International Publishing, in Interactive Collaborative Learning, 221-228. https://doi.org/10.1007/978-3-319-50340-0_18
Urbano, D.; Chouzal, M. F.; Restivo, M. T. (2020) Evaluating an online augmented reality puzzle for DC circuits: Students' feedback and conceptual knowledge gain. Computer Applications in Engineering Education. DOI: 10.1002/cae.22306
Urbano, D; Chouzal, M. F.; Restivo, M. T. (2015) How Students and Teachers React to an AR free Puzzle Game: preliminary tests. IEEE EDUCON2015 Global Engineering Education Conference, pp. 852-855. DOI: 10.1109/EDUCON.2015.7096072
Urbano, D.; Chouzal, M.F. ; Restivo, M.T (2020) A case study of AR technology and engineering students: Is there a gender gap? In: Proc. 17th International Conference on Remote Engineering and Virtual Instrumentation (REV2020), University of Georgia, Athens, USA. Online: https://www.researchgate.net/publication/340925813_A_case_study_of_AR_technology_and_engineering_students_Is_there_a_gender_gap
Restivo, M. T.; Rodrigues, J; Chouzal, M. F. (2014) Let's Work with AR in DC Circuits. In: Proc. ICL2014 International Conference on Interactive Collaborative Learning, pp. 884-885. DOI: 10.1109/ICL.2014.7017890
Urbano, D.; Chouzal, M. F.; Restivo, M. T. (2015) Feeling the Elastic Force with a Haptic Device A learning experience with K12 and first year engineering students. In: Proc. 2015 Experiment at Int C, pp. 306- 309. DOI: 10.1109/Expat.2015.7463285
Urbano, D.; Marques, J. C. ; Chouzal, M. F.; Restivo, M. T.; Andreatta-da-Costa, L. (2016) Experimental training in engineering. In: Proc. IEEE EDUCON2016 Global Engineering Education Conference. pp. 1046-1050. DOI: 10.1109/EDUCON.2016.7474682
Restivo, M. T.; Lopes, A. M. ; Machado, L.; Moraes, R.; Chouzal, M. F. (2014) Feeling Materials' Stiffness by Haptics for Training. Journal of Materials Education 36(3-4):51-67.Online: https://www.researchgate.net/publication/266331392_Feeling_Materials_Stiffness_by_Haptics_for_Training
Restivo, M. T.; Urbano, D.; Chouzal, M.F. (2015) Hi kids: That's funny! Mechanics 3D Virtual lab. In: Proc. International Conference on Interactive Mobile Communication Technologies and Learning (IMCL2015), p. 232-235. DOI: 10.1109/IMCTL.2015.7359593
Hake, R. R. (1998) Interactive‐engagement versus traditional methods: A six‐thousand‐student survey of mechanics test data for introductory physics courses. American Journal on Physics 66(1): 64-74.
J. Cohen (1977). Statistical power analysis for the behavioral sciences, Academic Press, New York, NY.
Pintrich, P. R.; De Groot, E. V. (1990) Motivational and selfregulated learning components of classroom academic performance. Journal of Educational Psychology 82(1): 33-40. DOI: 10.1037/0022- 0663.82.1.33
Park, S. Y. (2009) An analysis of the technology acceptance model in understanding university students' behavioral intention to use e‐learning. Educational Technology & Society 12(3): 150-162. http://www.jstor.org/stable/jeductechsoci.12.3.150