Virtual and Augmented Reality for Neurofunctional Recovery and Human Movement Analysis
Resumo
We present the research results on virtual reality and neurofunctional recovery, part of a multidisciplinary and inter-institutional project. The BRAINN_VR Initiative is a line of research and technological development in virtual rehabilitation solutions running on the Brazilian Institute for Neuroscience and Neurotechnology – BRAINN.
Palavras-chave:
Mixed Reality, Gestural Interaction, Neurorehabilitation, Human Movement Analisys
Referências
Araújo, J. d. F. O., Ribeiro, E. H., de Paiva Guimarães, M., Brega, J. R. F., Brandão, A. F., and Dias, D. R. C. (2021). Immersive brain puzzle: a virtual reality application aimed at the rehabilitation of post-stroke patients. In 2021 16th Iberian Conference on Information Systems and Technologies (CISTI), pages 1-6. IEEE.
Assis, G., Brandao, A., Corrêa, A. G. D., and Castellano, G. (2019). Evaluation of a protocol for fmri assessment associated with augmented reality rehabilitation of stroke subjects. SBC Journal on Interactive Systems, 10(1):35-42.
Brandão, A., Dias, D., Alvarenga, I., Paiva, G., Trevelin, L., Gramany-Say, K., and Castellano, G. (2017). E-street for prevention of falls of the elderly an urban virtual environment for human-computer interaction from lower limb movements. In Brazilian Technology Symposium, pages 249-256. Springer.
Brandão, A. F., Casseb, R., Almeida, S., Assis, G., Camargo, A., Min, L. L., and Castellano, G. (2019). Investigation of fmri protocol for evaluation of gestural interaction applied to upper-limb motor improvement. Journal on Interactive Systems, 10(1).
Brandao, A. F., Dias, D. R., Castellano, G., Parizotto, N. A., and Trevelin, L. C. (2016). Rehabgesture: an alternative tool for measuring human movement. Telemedicine and e-Health, 22(7):584-589.
Brandão, A. F., Dias, D. R. C., Guimarães, M. P., Trevelin, L. C., Parizotto, N. A., and Castellano, G. (2018). Gesturecollection for motor and cognitive stimuli: virtual reality and e-health prospects. Journal of Health Informatics, 10(1).
Brandão, A. F., Dias, D. R. C., Reis, S. T. M., Cabreira, C. M., Frade, M. C. M., Beltrame, T., Paiva Guimarães, M. d., and Castellano, G. (2020). Biomechanics sensor node for virtual reality: A wearable device applied to gait recovery for neurofunctional rehabilitation. In International Conference on Computational Science and Its Applications, pages 757-770. Springer.
De Assis, G. A., Brandão, A. F., Araki, L. Y., and Corrêa, A. G. D. (2017). Electromyography and augmented reality for motor rehabilitation. In 2017 19th Symposium on Virtual and Augmented Reality (SVR), pages 43-49. IEEE.
Dias, D. R., Alvarenga, I. C., Guimarães, M. P., Trevelin, L. C., Castellano, G., and Brandão, A. F. (2018). estreet: virtual reality and wearable devices applied to rehabilitation. In International Conference on Computational Science and Its Applications, pages 775-789. Springer.
dos Santos Krutli, R., Calixto, G. S., Sime, M. M., Mendes, P. V. B., Brandão, A. F., Carrijo, D. C. D. M., and da Cruz, D. M. C. (2018). Applicability and evaluation of the gesturechair virtual game: comparison between people with and without spinal cord injury. SBC Journal on Interactive Systems, 9(1):64-71.
Frade, M. C., Dos Reis, I. M., Basso-Vanelli, R. P., Brandão, A. F., and Jamami, M. (2019). Reproducibility and validity of the 6-minute stationary walk test associated with virtual reality in subjects with copd. Respiratory Care, 64(4):425-433.
Jurioli, M. M., Brandao, A. F., Guedes Martins, B. C. S., Simões, E. d. V., and Motta Toledo, C. F. (2020). Wearable device for immersive virtual reality control and application in upper limbs motor rehabilitation. In International Conference on Computational Science and Its Applications, pages 741-756. Springer.
Magna, T. S., Brandão, A. F., and Fernandes, P. T. (2020). Intervenção por realidade virtual e exercício físico em idosos. Journal of Health Informatics, 12(3).
Paiva Guimarães, M. d., Dias, D. R. C., Rocha, L. C. D. d., Ribeiro, E. H., Iope, R. L., and Brega, J. R. (2021). Motion and interaction tracking tool for virtual reality environments. In International Conference on Computational Science and Its Applications, pages 621-630. Springer.
Ribeiro, E. H., de Paiva Guimarães, M., Brega, J. R. F., Brandão, A. F., and Colombo Dias, D. R. (2021). Biomechanics sensor nodes for body tracking: a development solution for virtual reality interaction. In Symposium on Virtual and Augmented Reality, pages 120-126.
Rodrigues, L. G. S., Dias, D., Guimaraes, M. d. P., Brandao, A. F., Rocha, L., Iope, R. L., and Brega, J. R. F. (2021). Classification of human movements with motion capture data in a motor rehabilitation context. In Symposium on Virtual and Augmented Reality, pages 56-63.
Scudeletti, L. R., Brandão, A. F., Dias, D. R. C., and Brega, J. R. F. (2021). Kinesios: A telerehabilitation and functional analysis system for post-stroke physical rehabilitation therapies? In International Conference on Computational Science and Its Applications, pages 174-185. Springer.
Tossini, N. B., Côrrea, G. R., Petrella, M., Soares, V. E. B., Brandao, A., da Silva Serrao, P. R. M., et al. (2017). Influência da realidade virtual sobre a dor, fadiga, capacidade funcional e qualidade de vida na fibromialgia: estudo de caso. Acta Fisiátrica, 24(4):212-215.
Trotta Lara Barbosa, T., Guimarães, M. d. P., Brandão, A. F., Chaves Dutra da Rocha, L., Iope, R. L., Brega, J. R. F., and Colombo Dias, D. R. (2021). Rebase: data acquisition and management system for neuromotor rehabilitation supported by virtual and augmented reality. In Symposium on Virtual and Augmented Reality, pages 182-186.
Valente, F. R., de Paiva Guimarães, M., Cirilo, E. J. R., and Dias, D. R. C. (2022). A multi-agent body tracking application framework applied to physical and neurofunctional rehabilitation. In International Conference on Computational Science and Its Applications, pages 459-472. Springer.
Assis, G., Brandao, A., Corrêa, A. G. D., and Castellano, G. (2019). Evaluation of a protocol for fmri assessment associated with augmented reality rehabilitation of stroke subjects. SBC Journal on Interactive Systems, 10(1):35-42.
Brandão, A., Dias, D., Alvarenga, I., Paiva, G., Trevelin, L., Gramany-Say, K., and Castellano, G. (2017). E-street for prevention of falls of the elderly an urban virtual environment for human-computer interaction from lower limb movements. In Brazilian Technology Symposium, pages 249-256. Springer.
Brandão, A. F., Casseb, R., Almeida, S., Assis, G., Camargo, A., Min, L. L., and Castellano, G. (2019). Investigation of fmri protocol for evaluation of gestural interaction applied to upper-limb motor improvement. Journal on Interactive Systems, 10(1).
Brandao, A. F., Dias, D. R., Castellano, G., Parizotto, N. A., and Trevelin, L. C. (2016). Rehabgesture: an alternative tool for measuring human movement. Telemedicine and e-Health, 22(7):584-589.
Brandão, A. F., Dias, D. R. C., Guimarães, M. P., Trevelin, L. C., Parizotto, N. A., and Castellano, G. (2018). Gesturecollection for motor and cognitive stimuli: virtual reality and e-health prospects. Journal of Health Informatics, 10(1).
Brandão, A. F., Dias, D. R. C., Reis, S. T. M., Cabreira, C. M., Frade, M. C. M., Beltrame, T., Paiva Guimarães, M. d., and Castellano, G. (2020). Biomechanics sensor node for virtual reality: A wearable device applied to gait recovery for neurofunctional rehabilitation. In International Conference on Computational Science and Its Applications, pages 757-770. Springer.
De Assis, G. A., Brandão, A. F., Araki, L. Y., and Corrêa, A. G. D. (2017). Electromyography and augmented reality for motor rehabilitation. In 2017 19th Symposium on Virtual and Augmented Reality (SVR), pages 43-49. IEEE.
Dias, D. R., Alvarenga, I. C., Guimarães, M. P., Trevelin, L. C., Castellano, G., and Brandão, A. F. (2018). estreet: virtual reality and wearable devices applied to rehabilitation. In International Conference on Computational Science and Its Applications, pages 775-789. Springer.
dos Santos Krutli, R., Calixto, G. S., Sime, M. M., Mendes, P. V. B., Brandão, A. F., Carrijo, D. C. D. M., and da Cruz, D. M. C. (2018). Applicability and evaluation of the gesturechair virtual game: comparison between people with and without spinal cord injury. SBC Journal on Interactive Systems, 9(1):64-71.
Frade, M. C., Dos Reis, I. M., Basso-Vanelli, R. P., Brandão, A. F., and Jamami, M. (2019). Reproducibility and validity of the 6-minute stationary walk test associated with virtual reality in subjects with copd. Respiratory Care, 64(4):425-433.
Jurioli, M. M., Brandao, A. F., Guedes Martins, B. C. S., Simões, E. d. V., and Motta Toledo, C. F. (2020). Wearable device for immersive virtual reality control and application in upper limbs motor rehabilitation. In International Conference on Computational Science and Its Applications, pages 741-756. Springer.
Magna, T. S., Brandão, A. F., and Fernandes, P. T. (2020). Intervenção por realidade virtual e exercício físico em idosos. Journal of Health Informatics, 12(3).
Paiva Guimarães, M. d., Dias, D. R. C., Rocha, L. C. D. d., Ribeiro, E. H., Iope, R. L., and Brega, J. R. (2021). Motion and interaction tracking tool for virtual reality environments. In International Conference on Computational Science and Its Applications, pages 621-630. Springer.
Ribeiro, E. H., de Paiva Guimarães, M., Brega, J. R. F., Brandão, A. F., and Colombo Dias, D. R. (2021). Biomechanics sensor nodes for body tracking: a development solution for virtual reality interaction. In Symposium on Virtual and Augmented Reality, pages 120-126.
Rodrigues, L. G. S., Dias, D., Guimaraes, M. d. P., Brandao, A. F., Rocha, L., Iope, R. L., and Brega, J. R. F. (2021). Classification of human movements with motion capture data in a motor rehabilitation context. In Symposium on Virtual and Augmented Reality, pages 56-63.
Scudeletti, L. R., Brandão, A. F., Dias, D. R. C., and Brega, J. R. F. (2021). Kinesios: A telerehabilitation and functional analysis system for post-stroke physical rehabilitation therapies? In International Conference on Computational Science and Its Applications, pages 174-185. Springer.
Tossini, N. B., Côrrea, G. R., Petrella, M., Soares, V. E. B., Brandao, A., da Silva Serrao, P. R. M., et al. (2017). Influência da realidade virtual sobre a dor, fadiga, capacidade funcional e qualidade de vida na fibromialgia: estudo de caso. Acta Fisiátrica, 24(4):212-215.
Trotta Lara Barbosa, T., Guimarães, M. d. P., Brandão, A. F., Chaves Dutra da Rocha, L., Iope, R. L., Brega, J. R. F., and Colombo Dias, D. R. (2021). Rebase: data acquisition and management system for neuromotor rehabilitation supported by virtual and augmented reality. In Symposium on Virtual and Augmented Reality, pages 182-186.
Valente, F. R., de Paiva Guimarães, M., Cirilo, E. J. R., and Dias, D. R. C. (2022). A multi-agent body tracking application framework applied to physical and neurofunctional rehabilitation. In International Conference on Computational Science and Its Applications, pages 459-472. Springer.
Publicado
24/10/2022
Como Citar
BRANDÃO, Alexandre F.; GUIMARÃES, Marcelo P.; DIAS, Diego R. C.; BREGA, José R. F..
Virtual and Augmented Reality for Neurofunctional Recovery and Human Movement Analysis. In: PAINÉIS - SIMPÓSIO DE REALIDADE VIRTUAL E AUMENTADA (SVR), 24. , 2022, Natal/RN.
Anais [...].
Porto Alegre: Sociedade Brasileira de Computação,
2022
.
p. 38-40.
DOI: https://doi.org/10.5753/svr_estendido.2022.226937.