Virtual Reality and Eye Tracking in Usability Testing for Industry 4.0

  • Felipe Leão INCITE INDUSTRIA 4.0 / SENAI CIMATEC
  • Gabriel de Brito INCITE INDUSTRIA 4.0 / SENAI CIMATEC
  • Rafael Miguez INCITE INDUSTRIA 4.0 / SENAI CIMATEC
  • Ingrid Winkler INCITE INDUSTRIA 4.0 / SENAI CIMATEC / AKCIT http://orcid.org/0000-0001-6505-6636

Resumo


Virtual reality has emerged as one of the most promising technologies in the context of Industry 4.0. With technological advancements, there is a notable need to modify usability testing in industrial processes to be more practical, safe, and cost-effective, with virtual reality being a key solution. Virtual reality provides a sophisticated solution to these challenges. This work describes the development of a virtual reality-based environment to analyze eye-tracking data in the context of industrial usability testing. To this end, tests were conducted using the PICO 4 Enterprise headset, analyzing user attention in a simulated environment created in Unreal Engine.
Palavras-chave: Virtual Reality, Eye-Tracking, Industry 4.0, Usability Testing

Referências

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Publicado
30/09/2024
LEÃO, Felipe; BRITO, Gabriel de; MIGUEZ, Rafael; WINKLER, Ingrid. Virtual Reality and Eye Tracking in Usability Testing for Industry 4.0. In: WORKSHOP DE TRABALHOS DE GRADUAÇÃO - SIMPÓSIO DE REALIDADE VIRTUAL E AUMENTADA (SVR), 26. , 2024, Manaus/AM. Anais [...]. Porto Alegre: Sociedade Brasileira de Computação, 2024 . p. 57-60. DOI: https://doi.org/10.5753/svr_estendido.2024.244749.