Gamification and virtual reality in occupational safety teaching

  • Rayssa V. da Silva UPE
  • Francisco P. M. Simões UFPE
  • Bianca M. V. Vasconcelos UPE

Resumo


This study presents a serious game in virtual reality for occupational safety education in construction. Developed in Unreal Engine 5.5® with Meta Quest 2®, it allows free navigation, hazard identification through menus, and real-time feedback in realistic scenarios such as scaffolding, excavations, and sanitary facilities. Preliminary results confirm system functionality, immersive interaction, and potential to replicate inspection practices. Next steps include implementing scoring and assessing educational impact.

Referências

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Publicado
30/09/2025
SILVA, Rayssa V. da; SIMÕES, Francisco P. M.; V. VASCONCELOS, Bianca M.. Gamification and virtual reality in occupational safety teaching. In: WORKSHOP DE TESES E DISSERTAÇÕES - SIMPÓSIO DE REALIDADE VIRTUAL E AUMENTADA (SVR), 27. , 2025, Salvador/BA. Anais [...]. Porto Alegre: Sociedade Brasileira de Computação, 2025 . p. 1-5. DOI: https://doi.org/10.5753/svr_estendido.2025.15388.