A fault-based testing approach to VR applications

  • Stevão A. Andrade USP
  • Fatima L. S. Nunes USP
  • Márcio E. Delamaro USP

Resumo


Technologies such as Virtual Reality (VR) have emerged, allowing the development of three-dimensional environments with real-time interaction. VR systems lack similarities between traditional programs, which makes it ineffective to apply traditional software test-ing criteria on then. Considering this motivation and the acceptance between researchers and engineers that quality is an essential factor in software development, in this paper we examine software testing practices available for the VR domain and present the possibilities for improvement to provide an automated software testing approach that can contribute to the quality assurance of VR applications.

Referências

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Publicado
16/10/2019
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ANDRADE, Stevão A.; NUNES, Fatima L. S.; DELAMARO, Márcio E.. A fault-based testing approach to VR applications. In: WORKSHOP DE TESES E DISSERTAÇÕES - SIMPÓSIO DE REALIDADE VIRTUAL E AUMENTADA (SVR), 21. , 2019, Rio de Janeiro. Anais [...]. Porto Alegre: Sociedade Brasileira de Computação, 2019 . p. 5-6. DOI: https://doi.org/10.5753/svr_estendido.2019.8450.