POSTER: The use of Augmented Reality in the classroom

  • Gabriel Bio Guerra IFSP
  • Matheus Ferreira da Costa IFSP
  • Matheus Henrique Palinkas dos Santos IFSP

Resumo


Augmented reality is a technology that has been growing every day, being used in various fields, such as architecture, games and medicine, and because of this growth, several applications of this resource arise. With this in mind, this project seeks to apply augmented reality in the classroom by the use of smartphones. Our intention is to show that a device that can hinder learning, can also helps a lot when applied in a favorable way to learning. Basically, with an easy-to-use mobile phone application, students will be able to see pictures from their textbook in three dimensions and animated, thus making learning more dynamic and playful. By not modifying the content of the textbook, the application can be used in several schools, requiring the application and the textbook for which it was developed.

Referências

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Publicado
16/10/2019
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GUERRA, Gabriel Bio; DA COSTA, Matheus Ferreira; DOS SANTOS, Matheus Henrique Palinkas. POSTER: The use of Augmented Reality in the classroom. In: DEMOS & PÔSTERES - SIMPÓSIO DE REALIDADE VIRTUAL E AUMENTADA (SVR), 21. , 2019, Rio de Janeiro. Anais [...]. Porto Alegre: Sociedade Brasileira de Computação, 2019 . p. 37-38. DOI: https://doi.org/10.5753/svr_estendido.2019.8466.