Bytes and Rhythms – Delving into the Tech-Driven Evolution of Food and Music

  • Alexandra Covaci University of Kent

Resumo


In the rapidly advancing domain of design and technology, the transition from a predominantly human-centred approach to a more encompassing more-than-human perspective is gaining traction. This paper investigates the implications of such a shift, focusing on the domains of music creation and culinary experiences—two intrinsic human activities deeply embedded within larger ecosystems. Utilising immersive Virtual Reality (VR) methodologies, we examine the intricate relationship musicians have with their sonic environments and the profound connections diners establish with the food life-cycle. Our research highlights the constraints of an approach that prioritises only human experiences, unveiling potential avenues for more holistic, interconnected engagements. By incorporating more-than-human elements, from the ambient subtleties influencing musical performances to the comprehensive journey of food from origin to consumption, we advocate for a design perspective that is both holistic and integrative. This perspective not only enriches human experiences but also promotes a balanced coexistence with the entities that influence our daily interactions.
Palavras-chave: human-centred design, more-than-human-centred design, digital commensality, music, immersive technologies

Referências

Khawla Alhasan, Eleonora Ceccaldi, Alexandra Covaci, Maurizio Mancini, Ferran Altarriba Bertran, Gijs Huisman, Mailin Lemke, and Chee Siang Ang. 2022. The playful potential of digital commensality: learning from spontaneous playful remote dining practices. Proceedings of the ACM on Human-Computer Interaction 6, CHI PLAY (2022), 1–24.

Alexandra Covaci, Khawla Alhasan, Mayank Loonker, Bernardine Farrell, Luma Tabbaa, Sophia Ppali, and Chee Siang Ang. 2023. No Pie in the (Digital) Sky: Co-Imagining the Food Metaverse. In Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems. 1–17.

Joseph Giacomin. 2014. What is human centred design?The design journal 17, 4 (2014), 606–623

Vali Lalioti, Sophia Ppali, Andrew J Thomas, Ragnar Hrafnkelsson, Mick Grierson, Chee Siang Ang, Bea S Wohl, and Alexandra Covaci. 2021. VR Rehearse & Perform-A platform for rehearsing in Virtual Reality. In Proceedings of the 27th ACM Symposium on Virtual Reality Software and Technology. 1–3.

Patrizia Marti and Liam J Bannon. 2009. Exploring user-centred design in practice: Some caveats. Knowledge, technology & policy 22 (2009), 7–15

Sophia Ppali, Vali Lalioti, Boyd Branch, Chee Siang Ang, Andrew J. Thomas, Bea S. Wohl, and Alexandra Covaci. 2022. Keep the VRhythm Going: A Musician-Centred Study Investigating How Virtual Reality Can Support Creative Musical Practice. In Proceedings of the 2022 CHI Conference on Human Factors in Computing Systems (New Orleans, LA, USA) (CHI ’22). Association for Computing Machinery, New York, NY, USA, Article 220, 19 pages. https://doi.org/10.1145/3491102.3501922
Publicado
23/10/2023
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COVACI, Alexandra. Bytes and Rhythms – Delving into the Tech-Driven Evolution of Food and Music. In: SIMPÓSIO BRASILEIRO DE SISTEMAS MULTIMÍDIA E WEB (WEBMEDIA), 29. , 2023, Ribeirão Preto/SP. Anais [...]. Porto Alegre: Sociedade Brasileira de Computação, 2023 . p. 1-2.