Evolução de um Modelo de Avaliação de Jogos para o Ensino de Computação
Resumo
Jogos educacionais são considerados uma estratégia instrucional eficiente para o ensino de computação. No entanto, é essencial sistematicamente avaliar esses jogos a fim de obter evidências de sua qualidade. Um modelo de avaliação de jogos educacionais que têm se destacado é o MEEGA (Model for the Evaluation of Educational GAmes). No entanto, analisando a versão inicial identificou-se limitações em sua validade e confiabilidade. Assim, o objetivo deste trabalho é apresentar uma evolução do modelo, MEEGA+. O modelo MEEGA+ é sistematicamente desenvolvido decompondo o objetivo da avaliação em medidas e definindo instrumentos de medição para avaliar a qualidade de jogos em termos de experiência do jogador e percepção da aprendizagem do ponto de vista do aluno e instrutor. O modelo auxilia criadores de jogos, instrutores e/ou pesquisadores a avaliar jogos educacionais e, assim, contribuir para sua melhoria e adoção na prática.
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