Exploring the Tangible Table in the development of the virtual version of the activity "An Adventure in Space"
Abstract
This work proposes the adaptation of the activity "An Adventure in Space" to a virtual environment, utilizing an interactive interface: the tangible table. The transition of the activity to a virtual format aims to promote a more practical learning experience, enriched by the tactile and digital interaction provided by the tangible table. This study presents a methodological approach to the development of the virtual activity game.
References
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