Integrating the Organizational Model Moise+ to a Cognitive Agent Architecture applied to Robocup Simulator 2D
Resumo
This paper presents the initial results integrating the organizational model Moise+ to a cognitive agent architecture once instantiated the UvA Trilearn agent applied to Robocup Simulator 2D. At this moment, the main goal is to equate the team performance using an explicit organization compared to the same team considering the social aspects specification in an implicit form. From this integration, it is expected a more simple way to input a social organization to the team development.Referências
V. Dignum and F. Dignum, “Modelling agent societies: Co-ordination frameworks and institutions,” in Proceedings of the 10th Portuguese Conference on Artificial Intelligence (EPIA’01). Berlin: Springer, 2001, pp. 191–204, lNAI 2258.
A. L. da Costa and G. Bittencourt, “From a concurrent architecture to a concurrent autonomous agents architecture,” in International Joint Conference on Artificial Intelligence (IJCAI’99), 1999.
M. Chen, E. Foroughi, F. Heintz, Z. X. Huang, S. Kapetanakis, K. Kostiadis, I. N. Johan Kummeneje, O. Obst, P. Riley, Y. W. Timo Steffens, and X. Yin, RoboCup Soccer Server: for Soccer Server Version 7.07 and later, May 2001, [link].
J. R. Kok, N. Vlassis, and F. Groen, “Uva trilearn 2003 team description,” in Proceedings CD RoboCup 2003, D. Polani, B. Browning, A. Bonarini, and K. Yoshida, Eds., Padua, Italy, July 2003.
J. F. Hübner and J. S. ao Sichman, “Aplicação de organização de sistemas multiagentes em futebol de robôs,” in XI Escola de Informática do SBC, vol. 1. Lages-SC: Angelo Augusto Frozza, 2003, pp. 119–147.
A. L. da Costa and G. Bittencourt, “From a concurrent architecture to a concurrent autonomous agents architecture,” in International Joint Conference on Artificial Intelligence (IJCAI’99), 1999.
M. Chen, E. Foroughi, F. Heintz, Z. X. Huang, S. Kapetanakis, K. Kostiadis, I. N. Johan Kummeneje, O. Obst, P. Riley, Y. W. Timo Steffens, and X. Yin, RoboCup Soccer Server: for Soccer Server Version 7.07 and later, May 2001, [link].
J. R. Kok, N. Vlassis, and F. Groen, “Uva trilearn 2003 team description,” in Proceedings CD RoboCup 2003, D. Polani, B. Browning, A. Bonarini, and K. Yoshida, Eds., Padua, Italy, July 2003.
J. F. Hübner and J. S. ao Sichman, “Aplicação de organização de sistemas multiagentes em futebol de robôs,” in XI Escola de Informática do SBC, vol. 1. Lages-SC: Angelo Augusto Frozza, 2003, pp. 119–147.
Publicado
26/05/2013
Como Citar
FOGAÇA, Mateus Paiva; GONÇALVES, Eder Mateus.
Integrating the Organizational Model Moise+ to a Cognitive Agent Architecture applied to Robocup Simulator 2D. In: WORKSHOP-ESCOLA DE SISTEMAS DE AGENTES, SEUS AMBIENTES E APLICAÇÕES (WESAAC), 7. , 2013, São Paulo/SP.
Anais [...].
Porto Alegre: Sociedade Brasileira de Computação,
2013
.
p. 113-115.
ISSN 2326-5434.